Air well: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{ | {{Character | ||
| title = {{Qud text|air well}} | | title = {{Qud text|air well}} | ||
| image = air well.png | | image = air well.png | ||
| hp = 3000 | |||
| av = 30 | |||
| dv = -10 | |||
| weight = 3000 | | weight = 3000 | ||
| | | featureweightinfo = no | ||
| liquidgentype = water | |||
| liquidgenrate = 300-3000 | |||
| id = Air Well | | id = Air Well | ||
| tier = 1 | | tier = 1 | ||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = yY | |||
| renderstr = Θ | | renderstr = Θ | ||
| extra = {{Extra info|solid = yes | flyover = no}} | | extra = {{Extra info|weight = 3000 | solid = yes | flyover = no | isoccluding = yes | animatable = yes}} | ||
| inheritingfrom = | | inheritingfrom = MountedFurniture | ||
| dynamictable = {{Dynamic object|AnimatableFurniture|Air Well}} | | dynamictable = {{Dynamic object|AnimatableFurniture|Air Well}} | ||
| desc = Stone was carved and shaped into a rough dome with square, even-spaced windows to let air flow. The small difference in temperature inside the dome causes dew to | | desc = Stone was carved and shaped into a rough dome with square, even-spaced windows to let air flow. The small difference in temperature inside the dome causes dew to condense from air and accumulate in a catch basin below. | ||
| categories = Furniture | | categories = Furniture | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE -->An {{Name}} is furniture that generates one dram of pure {{Favilink|water}} from the air every {{dice tooltip|300-3000}} turns and deposits it into any adjacent water container, typically a {{Favilink|Catch basin|plural}}.{{Code Reference|class=LiquidProducer}}<ref><code>ObjectBlueprints.xml</code></ref> This averages out to around 1.21 drams of water per day. | ||
{{references|2.0.201.114}} |
Latest revision as of 03:36, 19 January 2024
air well
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Character
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Θ |
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ID?
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Air Well |
Liquid Generation
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1 dram of water every 300-3000300-3000 (Avg: 1650) turns |
Tier
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1 |
Spawns in
|
|
| |
Infobox data from game version 2.0.206.57
|
air well
Stone was carved and shaped into a rough dome with square, even-spaced windows to let air flow. The small difference in temperature inside the dome causes dew to condense from air and accumulate in a catch basin below.
An air well is furniture that generates one dram of pure water from the air every 300-3000300-3000 (Avg: 1650) turns and deposits it into any adjacent water container, typically a catch basins.[1][2] This averages out to around 1.21 drams of water per day.
References
This information is reliable as of patch 2.0.201.114. |
This information is reliable as of patch 2.0.201.114.