Air well: Difference between revisions
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| av = 30 | | av = 30 | ||
| dv = -10 | | dv = -10 | ||
| weight = 3000 | | weight = 3000 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
Line 17: | Line 16: | ||
| renderstr = Θ | | renderstr = Θ | ||
| extra = {{Extra info|weight = 3000 | solid = yes | flyover = no | isoccluding = yes | animatable = yes}} | | extra = {{Extra info|weight = 3000 | solid = yes | flyover = no | isoccluding = yes | animatable = yes}} | ||
| inheritingfrom = | | inheritingfrom = MountedFurniture | ||
| dynamictable = {{Dynamic object|AnimatableFurniture|Air Well}} | | dynamictable = {{Dynamic object|AnimatableFurniture|Air Well}} | ||
| desc = Stone was carved and shaped into a rough dome with square, even-spaced windows to let air flow. The small difference in temperature inside the dome causes dew to condense from air and accumulate in a catch basin below. | | desc = Stone was carved and shaped into a rough dome with square, even-spaced windows to let air flow. The small difference in temperature inside the dome causes dew to condense from air and accumulate in a catch basin below. | ||
| categories = Furniture | | categories = Furniture | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE -->An {{Name}} is furniture that generates one dram of pure {{Favilink|water}} from the air every {{dice tooltip|300-3000}} turns and deposits it into any adjacent water container, typically a {{Favilink|Catch basin|plural}}.{{Code Reference|class=LiquidProducer}}<ref><code>ObjectBlueprints.xml</code></ref> This averages out to around 1.21 drams of water per day. | <!-- END QBE -->An {{Name}} is furniture that generates one dram of pure {{Favilink|water}} from the air every {{dice tooltip|300-3000}} turns and deposits it into any adjacent water container, typically a {{Favilink|Catch basin|plural}}.{{Code Reference|class=LiquidProducer}}<ref><code>ObjectBlueprints.xml</code></ref> This averages out to around 1.21 drams of water per day. | ||
{{references|2.0.201.114}} | {{references|2.0.201.114}} |
Latest revision as of 03:36, 19 January 2024
air well
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Character
|
Θ |
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ID?
|
Air Well |
Liquid Generation
|
1 dram of water every 300-3000300-3000 (Avg: 1650) turns |
Tier
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1 |
Spawns in
|
|
| |
Infobox data from game version 2.0.206.57
|
air well
Stone was carved and shaped into a rough dome with square, even-spaced windows to let air flow. The small difference in temperature inside the dome causes dew to condense from air and accumulate in a catch basin below.
An air well is furniture that generates one dram of pure water from the air every 300-3000300-3000 (Avg: 1650) turns and deposits it into any adjacent water container, typically a catch basins.[1][2] This averages out to around 1.21 drams of water per day.
References
This information is reliable as of patch 2.0.201.114. |
This information is reliable as of patch 2.0.201.114.