Biodynamic cell: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(8 intermediate revisions by 2 users not shown)
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| candisassemble = yes
| candisassemble = yes
| colorstr = &r
| colorstr = &r
| tilecolors = rC
| tilecolors = cr
| renderstr = '
| renderstr = '
| extra = {{Extra info|metal = yes | leakswhenbroken = 10-20}}
| extra = {{Extra info|empsensitive = yes | metal = yes | leakswhenbroken = 10-20}}
| inheritingfrom = Liquid Fueled Energy Cell
| inheritingfrom = Liquid Fueled Energy Cell
| dynamictable = {{Dynamic object|EnergyCells|Biodynamic Cell}}
| dynamictable = {{Dynamic object|EnergyCells|Biodynamic Cell}} </br>{{Dynamic object|Items|Biodynamic Cell}}
| unidentifiedinfo = {{Unidentified info | tile = biodynamic cell unidentified.png | name = small trinket | altname = small cube }}
| unidentifiedimage = biodynamic cell unidentified.png
| unidentifiedname = {{Qud shader|c|{{(}}small trinket{{)}}}}
| unidentifiedaltname = small cube
| desc = Inside the insulated cask of the battery, the electromotive apparatus cracks the energy out of blood and converts it to electrical charge.
| desc = Inside the insulated cask of the battery, the electromotive apparatus cracks the energy out of blood and converts it to electrical charge.
| categories = Liquid Fueled Energy Cells
| categories = Liquid Fueled Energy Cells
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
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A {{name}} can hold up to 8 drams of blood. At 7,500 charge per dram, this gives it an effective maximum capacity of 60,000 charge.
A {{name}} can hold up to 8 drams of blood. At 7,500 charge per dram, this gives it an effective maximum capacity of 60,000 charge.
If you set the {{name}} to auto-collect blood, and then slot it into a weapon or other piece of equipment, it will automatically fill itself as you walk past pools of blood, even while it's actively powering the item.


==Tips==
==Tips==
{{Opinion}}
{{Opinion}}
Due to the high effective capacity, relative ease of finding {{favilink|blood}}, and ability to refuel the cell, {{name|plural}} are one of the better cells in {{Gamename}}.
* Due to the high effective capacity, relative ease of finding {{favilink|blood}}, and ability to refuel the cell, {{name|plural}} are one of the better cells in {{Gamename}}.

Latest revision as of 02:54, 19 January 2024

biodynamic cell
$
100.00
Commerce Value
1
lb.
Weight
Max Volume

8 drams

Charge per Dram

7500

Complexity

2

Tier

6

<035>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Character

'

ID?Use this ID to Wish for the item

Biodynamic Cell

Spawns in

EnergyCells
Items

Extra Info:
biodynamic cell

Inside the insulated cask of the battery, the electromotive apparatus cracks the energy out of blood and converts it to electrical charge.

Perfect

A biodynamic cell is a Liquid Fueled Energy Cell which is powered by blood.

A biodynamic cell can hold up to 8 drams of blood. At 7,500 charge per dram, this gives it an effective maximum capacity of 60,000 charge.

If you set the biodynamic cell to auto-collect blood, and then slot it into a weapon or other piece of equipment, it will automatically fill itself as you walk past pools of blood, even while it's actively powering the item.

Tips

This section is opinion-based. Your mileage may vary.
  • Due to the high effective capacity, relative ease of finding blood, and ability to refuel the cell, biodynamic cells are one of the better cells in Caves of Qud.