Campfire: Difference between revisions
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imported>Trashmonks (Created by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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{{ | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | |||
| title = {{Qud text|campfire}} | | title = {{Qud text|campfire}} | ||
| image = campfire.png | | image = campfire.png | ||
| weight = | | hp = 25 | ||
| | | av = 2 | ||
| dv = -10 | |||
| weight = 30 | |||
| featureweightinfo = no | |||
| lightradius = 3 | | lightradius = 3 | ||
| id = Campfire | | id = Campfire | ||
| colorstr = &R | | colorstr = &R | ||
| tilecolors = Rw | |||
| renderstr = ∙ | | renderstr = ∙ | ||
| extra = {{Extra info| | | extra = {{Extra info|weight = 30 | flametemperature = 10000}} | ||
| inheritingfrom = Item | | inheritingfrom = Item | ||
| dynamictable = {{Dynamic object|Items|Campfire}} | |||
| desc = A brightly burning campfire. | | desc = A brightly burning campfire. | ||
| categories = | | categories = Terrain Features | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
{{name|pluralcaps}} (and {{favilink|clay oven|plural}}) provide the means of the [[cooking]] system in {{gamename}}. While a single campfire generally does not create enough [[Temperature#Heat|heat]] to spread [[Burning|fires]] to adjacent creatures or objects, objects placed on top of the {{name}} will heat up and burn. [[Properties#Metal|Metal]] items piled on top of the campfire can collectively heat up enough to set adjacent objects on fire. | |||
{{name|pluralcaps}} also act as a weak [[light source]], spreading light in a radius of 3 tiles, which is slightly dimmer than a {{favilink|torch}}. | |||
{{masked gif | img = campfire_demo_static.png | gif = campfire_demo_animated.gif }} | |||
[[Category:Light Sources]] |
Latest revision as of 00:48, 19 January 2024
campfire
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Character
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ID?
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Campfire |
Light Radius?
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3 |
Spawns in
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Extra info:
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Infobox data from game version 2.0.206.57
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campfire
A brightly burning campfire.
Campfires (and clay ovens) provide the means of the cooking system in Caves of Qud. While a single campfire generally does not create enough heat to spread fires to adjacent creatures or objects, objects placed on top of the campfire will heat up and burn. Metal items piled on top of the campfire can collectively heat up enough to set adjacent objects on fire.
Campfires also act as a weak light source, spreading light in a radius of 3 tiles, which is slightly dimmer than a torch.