Compacted bone: Difference between revisions

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(Created page with "<!-- BEGIN manually added section - not yet updated by QBE --> {{Character | title = {{Qud text|compacted bone}} | image = none <!-- compacted_bone.png --> | hp = 100 | av...")
 
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(6 intermediate revisions by 3 users not shown)
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<!-- BEGIN manually added section - not yet updated by [[QBE]] -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|compacted bone}}
| title = {{Qud text|compacted bone}}
| image = none <!-- compacted_bone.png -->
| image = compacted bone.png
| hp = 100
| hp = 100
| av = 5
| av = 5
| dv = -10
| dv = -10
| ma = 0
| weight = 10000
| weight = 10000
| featureweightinfo = no
| featureweightinfo = no
Line 12: Line 11:
| tier = 6
| tier = 6
| colorstr = &amp;y^Y
| colorstr = &amp;y^Y
| tilecolors = y
| tilecolors = yY
| renderstr = █
| renderstr = █
| extra = {{Extra info|weight = 10000 | solid = yes | flyover = no | isoccluding = yes | animatable = yes}}
| extra = {{Extra info|weight = 10000 | flyover = no | isoccluding = yes | animatable = yes}}
| inheritingfrom = BaseWallBone
| inheritingfrom = BaseWallBone
| dynamictable = {{Dynamic object|AnimatableFurniture|CompactedBone}}
| dynamictable = {{Dynamic object|AnimatableFurniture|CatacombWall}}
| electric = 50
| electric = 50
| cold = 50
| cold = 50
| desc = Bone-shapes of the human form are disarranged to tessellate properly. Round skulls require ulna knots to fill the gaps in their sequences. The boundaries of this world are rice-white and filled with presence.
| desc = Bone-shapes of the human form are disarranged to tessellate properly. Round skulls require ulna knots to fill the gaps in their sequences. The boundaries of this world are rice-white and filled with presence.
| categories = Walls
| categories = Walls
| gameversion = 2.0.203.29
| gameversion = 2.0.206.57
}}
}}
<!-- END manually added section -->
<!-- END QBE -->
{{Missing info|Upload infobox info/image from QBE if supported (info was manually entered)}}
{{name|caps}} is a wall found in the Folk Catacombs level of the {{favilink|Tomb of the Eaters}}. It is also generated by {{favilink|bone worm|plural}} as a trail behind them when they move.
{{name}} is a wall found in the Folk Catacombs level of the {{favilink|Tomb of the Eaters}}. It is also generated by {{favilink|bone worm|plural}} as a trail behind them when they move.
 
[[Category:Walls]]

Latest revision as of 04:17, 19 January 2024

compacted bone
Compacted bone.png
Character

ID?Use this ID to Wish for compacted bone

CatacombWall

Tier

6

Spawns in

AnimatableFurniture


Extra info:
compacted bone

Bone-shapes of the human form are disarranged to tessellate properly. Round skulls require ulna knots to fill the gaps in their sequences. The boundaries of this world are rice-white and filled with presence.

Perfect

Compacted bone is a wall found in the Folk Catacombs level of the Tomb of the Eaters. It is also generated by bone worms as a trail behind them when they move.