Equimax corpse: Difference between revisions
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(Added a redirect to the main corpse page) |
Trashmonks (talk | contribs) |
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# | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Corpse | |||
| title = {{Qud text|equimax corpse}} | |||
| overrideimages = {{altimage start}}{{altimage | equimax corpse.png | type = random sprite #1}}{{altimage | equimax corpse variation 1.png | type = random sprite #2}}{{altimage | equimax corpse variation 2.png | type = random sprite #3}}{{altimage | equimax corpse variation 3.png | type = random sprite #4}}{{altimage end}} | |||
| weight = 300 | |||
| featureweightinfo = yes | |||
| commerce = 0.01 | |||
| id = Equimax Corpse | |||
| tier = 3 | |||
| colorstr = &w | |||
| tilecolors = rw | |||
| renderstr = % | |||
| eatdesc = The meat is tough. | |||
| ismeat = yes | |||
| inheritingfrom = Animal Corpse | |||
| dynamictable = {{Dynamic object|Corpses|Equimax Corpse}} | |||
| desc = A mound of wet hair and rotting flesh puts some elevation to the ground. | |||
| categories = Corpses | |||
| gameversion = 2.0.206.57 | |||
}} | |||
<!-- END QBE --> | |||
[[Category:Corpses]] |