Helping hands: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
Line 15: Line 15:
| renderstr = ]
| renderstr = ]
| inheritingfrom = Armor
| inheritingfrom = Armor
| unknowntile = helping hands unidentified.png
| unidentifiedinfo = {{Unidentified info | tile = helping hands unidentified.png | name = weird artifact | altname = bizarre contraption }}
| unknownname = weird artifact
| unknownaltname = bizarre contraption
| wornon = Back
| wornon = Back
| desc = This pair of prosthetic hands are attached to the ends of two telescoping, multi-jointed chrome rods which fasten into a thin plastic case designed to be worn on the back.
| desc = This pair of prosthetic hands are attached to the ends of two telescoping, multi-jointed chrome rods which fasten into a thin plastic case designed to be worn on the back.

Revision as of 00:34, 18 December 2020

helping hands
Complexity

4

Character

]

ID?Use this ID to Wish for the item

Helping Hands

Worn On

Back

helping hands

This pair of prosthetic hands are attached to the ends of two telescoping, multi-jointed chrome rods which fasten into a thin plastic case designed to be worn on the back.

Perfect


Melee Attacks

Each weapon wielded in helping hands has an 8% chance to be used during a melee attack.[1] This chance can only be modified by the Flurry skill.[2]

References

  1. XRL.World.Parts.HelpingHands [line 147]
  2. XRL.World.Parts.Combat
       XRL.World.Parts.Skill.Dual_Wield_Fussilade