Helping hands: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
m (standardize and expand on code references)
Line 24: Line 24:


==Melee Attacks==
==Melee Attacks==
Each weapon wielded in {{name}} has an 8% chance to be used during a melee attack.<ref><code>XRL.World.Parts.HelpingHands [line 147]</code></ref> This chance can only be modified by the [[Flurry]] skill.<ref><code>XRL.World.Parts.Combat</code><br>&nbsp;&nbsp;&nbsp;<code>XRL.World.Parts.Skill.Dual_Wield_Fussilade</code></code></ref>
Each weapon wielded in {{name}} has an 8% chance to be used during a melee attack.{{Code Reference | class = HelpingHands | method = FireEvent | case = "AttackerQueryWeaponSecondaryAttackChance"}} This chance can only be modified by the [[Flurry]] skill.{{Code Reference | class = Combat | method = FireEvent | case = "PerformMeleeAttack"}}{{Code Reference | namespace = XRL.World.Parts.Skill | class = Dual_Wield_Fussilade | method = PerformFlurry}}


==References==
==References==

Revision as of 06:36, 22 January 2021

helping hands
Complexity

4

Character

]

ID?Use this ID to Wish for the item

Helping Hands

Worn On

Back

helping hands

This pair of prosthetic hands are attached to the ends of two telescoping, multi-jointed chrome rods which fasten into a thin plastic case designed to be worn on the back.

Perfect


Melee Attacks

Each weapon wielded in helping hands has an 8% chance to be used during a melee attack.[1] This chance can only be modified by the Flurry skill.[2][3]

References

  1. XRL.World.Parts.HelpingHands, method FireEvent, in the "AttackerQueryWeaponSecondaryAttackChance" case
  2. XRL.World.Parts.Combat, method FireEvent, in the "PerformMeleeAttack" case
  3. XRL.World.Parts.Skill.Dual_Wield_Fussilade, method PerformFlurry