Nanopneumatic jackhammer: Difference between revisions
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imported>Trashmonks |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{As Of Patch|2.0.200.2}} | |||
{{Item | {{Item | ||
| title = {{Qud text|nanopneumatic jackhammer}} | | title = {{Qud text|nanopneumatic jackhammer}} | ||
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| weight = 15 | | weight = 15 | ||
| commerce = 40 | | commerce = 40 | ||
| weaponskill = {{SkillID to name|Cudgel}} | |||
| id = Nanopneumatic Jackhammer | |||
| complexity = 2 | |||
| tier = 2 | | tier = 2 | ||
| colorstr = &C | | colorstr = &C | ||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|metal = yes}} | |||
| extra = {{Extra info|metal = yes }} | |||
| inheritingfrom = MeleeWeapon | | inheritingfrom = MeleeWeapon | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Nanopneumatic Jackhammer}} | | dynamictable = {{Dynamic object|MeleeWeapons|Nanopneumatic Jackhammer}} | ||
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| categories = Cudgels | | categories = Cudgels | ||
}} | }} | ||
When powered and equipped, the {{name}} has a 24 {{PV}} penetration bonus against [[:Category:Walls|walls]] and deals 1/4 of its total HP in damage. This means that all walls will be destroyed after 4 successful penetrations. | <!-- END QBE -->When powered and equipped, the {{name}} has a 24 {{PV}} penetration bonus against [[:Category:Walls|walls]] and deals 1/4 of its total HP in damage. This means that all walls will be destroyed after 4 successful penetrations. | ||
The {{name}} requires an energy cell to work, and uses up 1 charge every hit. | The {{name}} requires an energy cell to work, and uses up 1 charge every hit. |
Revision as of 21:38, 1 December 2019
This information is reliable as of patch 2.0.200.2. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.200.2. If this is no longer the current patch, you can help by updating it.
nanopneumatic jackhammer
Complexity
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2 |
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Tier
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2 |
Skill Used
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Character
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ID?
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Nanopneumatic Jackhammer |
Uses Slots
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Hand, Hand, Back |
Spawns in
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Extra Info:
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nanopneumatic jackhammer
A colossal jackhammer.
When powered and equipped, the nanopneumatic jackhammer has a 24 penetration bonus against walls and deals 1/4 of its total HP in damage. This means that all walls will be destroyed after 4 successful penetrations.
The nanopneumatic jackhammer requires an energy cell to work, and uses up 1 charge every hit.