Rough emerald gemstone: Difference between revisions

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(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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{{As Of Patch|2.0.201.53}}
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{{Item
{{Item
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| extra = {{Extra info|iscurrency = yes}}
| extra = {{Extra info|iscurrency = yes}}
| inheritingfrom = Gemstone
| inheritingfrom = Gemstone
| dynamictable = {{Dynamic object|TradeGoods|Rough Emerald}} </br>{{Dynamic object|Items|Rough Emerald}}
| dynamictable = {{Dynamic object|Items|Rough Emerald}} </br>{{Dynamic object|TradeGoods|Rough Emerald}}
| supportedmods = GemstoneMods
| desc = Impurities in the stone mother verdant things, the pattern of life repeated on a smaller scale.
| desc = Impurities in the stone mother verdant things, the pattern of life repeated on a smaller scale.
| categories = Trade Goods
| categories = Rough Gemstones
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
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Tied with {{Favilink|Rough peridot gemstone}} for the highest-valued of the 7 [[:Category:Gemstones|rough gemstones]]. Along with other [[:Category:Trade Goods|trade goods]], can be an invaluable way to carry wealth without the weight of water.
{{qud text|&yRough &Gemerald &ygemstones}} are tied with {{favilink|rough peridot gemstone|plural}} for the highest-valued of the 7 [[:Category:Rough Gemstones|rough gemstones]]. A {{name}} is a [[trade good]] that always sells for a static value.


{{name|plural}} can be sold by {{Favilink|Jeweler|plural}} potentially found around the [[Six Day Stilt]], as well as by randomly-generated legendary jewelers.
== Obtaining ==
{{qud text|&yRough &Gemerald &ygemstones}} can be:
* Rarely found as random loot almost anywhere in the world.<ref><code>PopulationTables.xml</code>: Various Junk* and Cash* tables have a chance to reach the <code>Gemstones</code> population table.</ref>
* Sold by the {{favilink|jeweler|plural}} at the {{favilink|Stiltgrounds}}.{{XML Reference|pop|JewelerInventory}}
* Sold by legendary {{favilink|gemcutter|plural}}.{{XML Reference|pop|GemcutterInventory}}
* Mined from {{favilink|shale wall with emerald deposits|plural}}.{{XML Reference|object|EmeraldWall}}
* Dropped by {{favilink|glittermensch brainer|plural}}, {{favilink|glittermensch boulderer|plural}}, and {{favilink|glittermensch luminary|plural}}.{{Code Reference|class=DropOnDamage}}


If you are lucky enough to find a zone built from {{favilink|shale wall with emerald deposits|shale walls with emerald deposits}}, {{name|plural}} are easily obtained in bulk by mining the walls. It takes time to mine, but [[Burrowing Claws]] or a {{favilink|pickaxe}} can make it faster.
== Tumbling ==
A {{name}} can be improved by a powered {{favilink|rock tumbler}}, which can convert it into a more valuable {{favilink|smooth emerald gemstone}}.


{{references|2.0.203.50}}
{{Trade Good Navbox}}
{{Trade Good Navbox}}
[[Category:Gemstones]]

Latest revision as of 02:58, 19 January 2024

rough emerald gemstone
Rough emerald gemstone.png
$
350.00
Trade Value
1
lb.
Weight
Tier

6

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

GemstoneMods (?)

Character

*

ID?Use this ID to Wish for the item

Rough Emerald

Spawns in

Items
TradeGoods

Extra Info:
  • Has a fixed price while trading
rough emerald gemstone

Impurities in the stone mother verdant things, the pattern of life repeated on a smaller scale.

Perfect

Rough emerald gemstones are tied with rough peridot gemstones for the highest-valued of the 7 rough gemstones. A rough emerald gemstone is a trade good that always sells for a static value.

Obtaining

Rough emerald gemstones can be:

Tumbling

A rough emerald gemstone can be improved by a powered rock tumbler, which can convert it into a more valuable smooth emerald gemstone.

References

This information is reliable as of patch 2.0.203.50.
  1. PopulationTables.xml: Various Junk* and Cash* tables have a chance to reach the Gemstones population table.
  2. PopulationTables.xml, population name JewelerInventory
  3. PopulationTables.xml, population name GemcutterInventory
  4. ObjectBlueprints.xml, object name EmeraldWall
  5. XRL.World.Parts.DropOnDamage