Solar cell: Difference between revisions
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| tilecolors = WC | | tilecolors = WC | ||
| renderstr = ' | | renderstr = ' | ||
| extra = {{Extra info|metal = yes}} | | extra = {{Extra info|empsensitive = yes | metal = yes}} | ||
| inheritingfrom = Energy Cell | | inheritingfrom = Energy Cell | ||
| dynamictable = {{Dynamic object|EnergyCells|Solar Cell}} | | dynamictable = {{Dynamic object|EnergyCells|Solar Cell}} | ||
| unidentifiedinfo = {{Unidentified info | tile = solar cell unidentified.png | name = small trinket | altname = small cube }} | | unidentifiedinfo = {{Unidentified info | tile = solar cell unidentified.png | name = small trinket | altname = small cube }} | ||
| supportedmods = EnergyCellMods | |||
| desc = A shimmering silver cube, this cell will slowly recharge if left in sunlight. | | desc = A shimmering silver cube, this cell will slowly recharge if left in sunlight. | ||
| categories = Energy Cells | | categories = Energy Cells |
Revision as of 01:02, 3 October 2021
solar cell
1 lb. Weight | |
Max Charge
|
2500 |
---|---|
Complexity
|
1 |
Tier
|
2 |
<002> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
' |
ID?
|
Solar Cell |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.201.114
|
solar cell
A shimmering silver cube, this cell will slowly recharge if left in sunlight.
A solar cell is a recharging energy cell that requires solar energy to recharge. If above ground during the day, the solar cell will recharge 10 units a game tick. A maximum of 250 ticks are needed to fully charge an unmodded solar cell.