Sower's seed: Difference between revisions

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(also add note abt field magnets)
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<!-- END QBE -->The {{name}} is a type of grenade carried and used by {{favilink|goatfolk sower|plural}}. It has explosive force equal to a {{favilink|high explosive grenade mk I}}, but only deals the default {{Heart}}{{dice tooltip|2d6}} damage.{{Code Reference|class=HEGrenade}}. Unlike their technological counterpart, they are not made out of metal. This gives them the advantage of not being susceptible to [[Rusted|rust]] or being pulled away by {{favilink|pulsed field magnet|plural}}.
<!-- END QBE -->The {{name}} is a type of grenade carried and used by {{favilink|goatfolk sower|plural}}. It has explosive force equal to a {{favilink|high explosive grenade mk I}}, but only deals the default {{Heart}}{{dice tooltip|2d6}} damage.{{Code Reference|class=HEGrenade}} Unlike their technological counterpart, they are not made out of metal. This gives them the advantage of not being susceptible to [[Rusted|rust]] or being pulled away by {{favilink|pulsed field magnet|plural}}.


==References==
==References==

Revision as of 21:33, 16 May 2021

sower's seed
5
PV (thrown)
♥
1
Damage (thrown)
average: 1
$
10.00
Commerce Value
1
lb.
Weight
Complexity

3

Character

*

ID?Use this ID to Wish for the item

Sowers_Seed

Extra Info:
sower's seed

A small, warm seed.

Perfect

The sower's seed is a type of grenade carried and used by goatfolk sowers. It has explosive force equal to a high explosive grenade mk I, but only deals the default ♥2d62-12 (Avg: 7) damage.[1] Unlike their technological counterpart, they are not made out of metal. This gives them the advantage of not being susceptible to rust or being pulled away by pulsed field magnets.

References

  1. XRL.World.Parts.HEGrenade