Stasis field: Difference between revisions

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(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.61 using QBE v1.0rc2)
Line 18: Line 18:
| cold = 100
| cold = 100
| heat = 100
| heat = 100
| desc = A shimmering wall of distorted space-time.
| desc = A blurry flim cordons off a wedge of spacetime with so much quantum friction that its inhabitants are ground to a halt.
| categories = Force Fields
| categories = Force Fields
| gameversion = 2.0.204.52
| gameversion = 2.0.204.61
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 14:39, 11 March 2023

stasis field
Stasis field.png
Character

ID?Use this ID to Wish for stasis field

Stasisfield

Tier

7

Spawns in

AnimatableFurniture


Extra info:
stasis field

A blurry flim cordons off a wedge of spacetime with so much quantum friction that its inhabitants are ground to a halt.

Perfect

Stasis fields are impassable forcefields which render creatures and objects inside "frozen in time" and unable to perform any actions for a short period of time before dissolving. This differs from the frozen status in that stasis fields render their contents impervious to harm and completely unable to act. If the player is trapped in a stasis field, time will appear to advance suddenly.

Sources of stasis fields