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(Noted that, bizarrely, time dilation seems to also extend vertically) |
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{{Mutation | {{Mutation | ||
| title = {{PAGENAME}} | | title = {{PAGENAME}} | ||
| image = | | image = {{mutation page image}} | ||
| type = Mental | | type = Mental | ||
| cost = 4 | | cost = 4 | ||
| id = TimeDilation | | id = TimeDilation | ||
| | | startingmutation = yes | ||
| gameversion = 2.0.206.63 | |||
| desc = You distort time around your person in order to slow down your enemies. | | desc = You distort time around your person in order to slow down your enemies. | ||
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| realitydistort =yes | | realitydistort =yes | ||
}} | }} | ||
{{Name}} is a [[Mutations#Mental Mutations|mental mutation]] that allows the | {{Name}} is a [[Mutations#Mental Mutations|mental mutation]] that allows the user to distort time within a small radius, slowing other creatures caught within. | ||
This mutation grants the "Time Dilation" activated ability, which when used, will cause any creature within 9 tiles of the | This mutation grants the "Time Dilation" activated ability, which when used, will cause any creature within 9 tiles of the user to receive a [[Quickness]] penalty determined by their proximity to the Time Dilation user and the user's mutation level. This 9 tile radius is effective in a square area centered on the user, translating to a full effect area of 19 x 19 tiles. | ||
Time Dilation's Quickness penalty is calculated as a percentage of the target's base Quickness score. A creature's effective Quickness cannot be reduced below zero.{{Code Reference|namespace=XRL.World|class=Statistic}} Time Dilation will always apply at least a 1-point Quickness penalty.{{Code Reference|namespace=XRL.World.Effects|class=TimeDilated}} | Time Dilation's Quickness penalty is calculated as a percentage of the target's base Quickness score. A creature's effective Quickness cannot be reduced below zero.{{Code Reference|namespace=XRL.World|class=Statistic}} Time Dilation will always apply at least a 1-point Quickness penalty.{{Code Reference|name=TimeDilated|namespace=XRL.World.Effects|class=TimeDilated}} | ||
Time Dilation can only apply its effect to creatures in the same zone as the user. However, once applied, the effect can be maintained across z-levels (above or below the user), as long as the target continues to stay within a total three-dimensional distance of 9 tiles from the Time Dilation user.{{Code Reference|name=TimeDilated|namespace=XRL.World.Effects|class=TimeDilated}} | |||
== Formula == | == Formula == | ||
The following formula is used to determine Quickness penalty based on proximity to the | The following formula is used to determine Quickness penalty based on proximity to the Time Dilation user and mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=TimeDilation}} | ||
{|class="wikitable" | {|class="wikitable" | ||
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| 9.4% | | 9.4% | ||
|} | |} | ||
</div> | |||
</div> | </div> | ||
== Ability Cooldown == | |||
{{willpower cooldown table | 150 }} | |||
== Advantages & Disadvantages == | == Advantages & Disadvantages == | ||
{{Opinion}} | {{Opinion}} | ||
=== Advantages === | === Advantages === | ||
* Allows the | * Allows the user to reduce their enemies' Quickness score, causing those enemies to take much longer to perform any action | ||
* Quickness penalty increases dramatically the closer the | * Quickness penalty increases dramatically the closer the user is to their victim(s) | ||
* Affects every creature within range at once | * Affects every creature within range at once | ||
=== Disadvantages === | === Disadvantages === | ||
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* Short duration | * Short duration | ||
* Long cooldown | * Long cooldown | ||
==Creatures with Time Dilation== | |||
{{Creatures with the mutation|Time Dilation}} | |||
== References == | == References == | ||
<references /> | <references /> | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |