Vibro weapon: Difference between revisions
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A vibro weapon's adaptive PV is represented with a wavy equals sign in game: ( {{PV}}≈ ) | A vibro weapon's adaptive PV is represented with a wavy equals sign in game: ( {{PV}}≈ ) | ||
== Penetration Chances == | |||
The following table indicates the chances of penetrating one or more times with a vibro weapon when a target is hit (for more about hit chances, refer to the [[Melee_combat#Hit Roll|Hit Roll]] topic). | |||
The +1, +2, and +3 columns indicate the chances when a PV bonus is in effect, such as when you mod the vibro weapon with [[Sharp]] or if you're using Long Sword aggressive stance. For example, you can obtain a +3 PV bonus by combining a Sharp-modded vibro weapon with [[Improved Aggressive Stance]]. | |||
{| class="wikitable" | |||
|- | |||
| style="border-top-color:transparent;border-left-color:transparent;" | | |||
! Vibro Weapon !! Vibro Weapon +1 !! Vibro Weapon +2 !! Vibro Weapon +3 | |||
|- | |||
! 1 Penetration | |||
| 99.2% || 99.9% || 100% || 100% | |||
|- | |||
! 2 Penetrations | |||
| 47.9% || 70.9% || 99.2% || 99.9% | |||
|- | |||
! 3 Penetrations | |||
| 8.7% || 21.9% || 47.9% || 70.9% | |||
|- | |||
! 4 Penetrations | |||
| 0.3% || 2.1% || 8.7% || 21.9% | |||
|- | |||
! 5 Penetrations | |||
| 0.0001% || 0.02% || 0.3% || 2.1% | |||
|} | |||
== Equippable Vibro Weapons == | == Equippable Vibro Weapons == |
Revision as of 20:29, 2 August 2020
Vibro weapon are a class of weapons with special adaptive penetration (PV) mechanics.
While most weapons have a specific penetration value that does not change, such as AV). For example, if you attack a snapjaw brute with AV 1, the vibro weapon's effective PV is 1. On the other hand, if you attack a leering stalker with AV 25 with the same weapon, the weapon's effective PV is 25. As a result, vibro weapons can be extremely effective against powerful late-game enemies, especially for characters who have low strength.
6, vibro weapons adapt to the armor of the enemy, and a vibro weapon's penetration value is always equal to the opponent's armor value (A vibro weapon's adaptive PV is represented with a wavy equals sign in game: (
≈ )Penetration Chances
The following table indicates the chances of penetrating one or more times with a vibro weapon when a target is hit (for more about hit chances, refer to the Hit Roll topic).
The +1, +2, and +3 columns indicate the chances when a PV bonus is in effect, such as when you mod the vibro weapon with Sharp or if you're using Long Sword aggressive stance. For example, you can obtain a +3 PV bonus by combining a Sharp-modded vibro weapon with Improved Aggressive Stance.
Vibro Weapon | Vibro Weapon +1 | Vibro Weapon +2 | Vibro Weapon +3 | |
---|---|---|---|---|
1 Penetration | 99.2% | 99.9% | 100% | 100% |
2 Penetrations | 47.9% | 70.9% | 99.2% | 99.9% |
3 Penetrations | 8.7% | 21.9% | 47.9% | 70.9% |
4 Penetrations | 0.3% | 2.1% | 8.7% | 21.9% |
5 Penetrations | 0.0001% | 0.02% | 0.3% | 2.1% |