Vibro blade
PV (Unpowered)
|
/4 4 |
---|---|
Charge per Use
|
100 |
Charge Used For
|
Adaptive Penetration |
Complexity
|
5 |
Tier
|
5 |
<0015> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Potential
Mods? |
|
Character
|
\ |
ID?
|
Vibro Blade |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.207.72
|
A long, matte blade of ionic plastifer sits on a finger-rest hilt. When charged it blurs in high-width motion and jostles its material obstacles out of the way.
Weapon Class: Long Blades (increased penetration on critical hit)
When charged, this weapon's penetration value is equal to the defender's armor value.
The vibro blade is a vibro long sword whose damage output is equivalent to a folded carbide long sword. Like all vibro weapons, when powered, the PV of its strikes will match the target's AV, guaranteeing a 99.2% chance of at least one penetration. For the technical math behind this, see Vibro weapon#Penetration Chances. Each strike consumes 100 units of charge.
Warden Yrame will always spawn equipped with a fully charged vibro blade.[1]
References
- ↑
ObjectBlueprints.xml
, blueprintWarden Yrame