Water: Difference between revisions
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(Added a bit of trivia) |
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| value=1 | | value=1 | ||
| image=water.png | | image=water.png | ||
| overrideimages = {{altimage start}}{{altimage | water.png | type = large pool}}{{altimage | salty water puddle.png | type = large pool #2}}{{altimage | water variation 1.png | type = puddle sprite #1}}{{altimage | water variation 2.png | type = puddle sprite #2}}{{altimage | water variation 3.png | type = puddle sprite #3}}{{altimage | water variation 4.png | type = puddle sprite #4}}{{altimage | water variation 5.png | type = puddle sprite #5}}{{altimage | water variation 6.png | type = puddle sprite #6}}{{altimage | water variation 7.png | type = puddle sprite #7}}{{altimage | water variation 8.png | type = puddle sprite #8}}{{altimage end}} | |||
}} | }} | ||
There are two major forms of water that the player will encounter. | There are two major forms of water that the player will encounter. | ||
If in a pure form, {{name}} is rendered as {{qud text|&Bfresh water}} | If in a pure form, {{name}} is rendered as {{qud text|&Bfresh water}}. Salt water is much more common and cannot be used to satiate thirst or be used for trading. Adding {{name}} to any other liquid will cause the liquid to be {{qud text|&Ydilute|notxml}}. Any mentions of {{name}} in this article will be assumed to be about {{qud text|&Bfresh water}} unless specified. | ||
If fresh water is found in a large pool (200 drams or greater), it will often show with a brighter white color, flickering much more often than salt water. | |||
==Sources of Water== | ==Sources of Water== |