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{{main|Sultan cult}}
{{main|Sultan cult}}
Of the four procedurally generated historic sites in each playthrough, two of those sites will always be associated with the period 4 sultan of the current world, and two of those sites will always be associated with the period 5 sultan of the current world.<ref name="AddSultanHistoryLocations" /> Each site will be inhabited by the members of the associated sultan's cult. This means that it is very likely for the player to encounter similar creatures in each pair of two related historic sites.
Of the four procedurally generated historic sites in each playthrough, two of those sites will always be associated with the period 4 sultan of the current world, and two of those sites will always be associated with the period 5 sultan of the current world.<ref name="AddSultanHistoryLocations" /> Each site will be inhabited by the members of the associated sultan's cult. This means that it is very likely for the player to encounter similar creatures in each pair of two related historic sites.
== Guaranteed Relics and Loot ==
Each historic site will have a guaranteed relic chest on its bottom floor. The chest will contain one or more {{favilink|cybernetics credit wedge|plural}} depending on the [[zone tier]] of the historic site zone where they are found.{{Code Reference|namespace=XRL.World.ZoneBuilders|class=PlaceRelicBuilder|name=RelicBuilder}}, as well as a procedurally generated relic based on the combined properties of the historic site itself and the properties of the sultan, such as the sultan's favored factions and [[sultan themes|themes]].
The cybernetics credit wedge reward is determined based on a numeric zone difficulty value that is either equal to the surface [[World_Map#World_Tier|world tier]] (if the zone where the relic chest is found is strata 5 or higher) or else based on the value '''2 + Floor((Depth - 6) / 5)'''.<ref name="RelicBuilder" />{{Code Reference|namespace=XRL.World|class=Zone|method=NewTier}}
{| class="wikitable"
! Zone difficulty
! Reward
|-
| style="text-align:center;" | 2 or lower
| {{favilink|cybernetics credit wedge|cybernetics credit wedge 2¢}}
|-
| style="text-align:center;" | 3
| {{favilink|cybernetics credit wedge|cybernetics credit wedge 3¢}}
|-
| style="text-align:center;" | 4
| {{favilink|cybernetics credit wedge|cybernetics credit wedge 2¢}}, {{favilink|cybernetics credit wedge|cybernetics credit wedge 2¢}}
|-
| style="text-align:center;" | 5 or higher
| {{favilink|cybernetics credit wedge|cybernetics credit wedge 2¢}}, {{favilink|cybernetics credit wedge|cybernetics credit wedge 3¢}}
|}


== Location-based Strata and Relics ==
== Location-based Strata and Relics ==
Whenever an underground floor of a historic site has a name other than "liminal floor", that name represents a location that is part of the generated history. The location will be one that existed during the period of the sultan associated with this historic site, though it may or may not be a location that is explicitly mentioned in the significant events of the sultan's life.<ref name="AddSultanHistoryLocations" /> Historic sites are often conceptualized as "regions" within sultan lore, and those regions can contain one or more specific locations. Ocassionally, those locations can also include relics of importance to the sultan. For example, consider the following bit of sultan lore:
Whenever an underground floor of a historic site has a name other than "liminal floor", that name represents a location that is part of the generated history. The location will be one that existed during the period of the sultan associated with this historic site, though it may or may not be a location that is explicitly mentioned in the significant events of the sultan's life.<ref name="AddSultanHistoryLocations" /> Historic sites are often conceptualized as "regions" within sultan lore, and those regions can contain one or more specific locations. For this reason, a snippet of sultan lore might say something like "While traveling through <historic site name>, <sultan> visited <location>". Occasionally, those locations can also include relics of importance to the sultan. For example, consider the following bit of sultan lore:


{{qud quote|In 1764 BR, Ylepater won a decisive victory against the combined forces of Seminary District Salep at the bloody Battle of the Hamlet of Birsivuh, though he lost his prized {{qud shader|Y|Shiningacus Succulentswoe}} during the course of the conflict. As a result of the battle, the Hamlet of Birsivuh was so bristling with carnivorous geodes that it was renamed Lustrousruin.}}
{{qud quote|In 1764 BR, Ylepater won a decisive victory against the combined forces of Seminary District Salep at the bloody Battle of the Hamlet of Birsivuh, though he lost his prized {{qud shader|Y|Shiningacus Succulentswoe}} during the course of the conflict. As a result of the battle, the Hamlet of Birsivuh was so bristling with carnivorous geodes that it was renamed Lustrousruin.}}


This lore appears in a world with a historic site named "Salep Seminary", which had a floor 1 strata underground called "Lustrousruin, Salep Simary". On this floor, a relic chest was found which contained the {{qud shader|Y|Shiningacus Succulentswoe}} mentioned in the significant event above. This was not the only relic in the historic site - it continued downward and included one other named location floor, as well as a final floor that included another relic (the {{qud text|&YT&Gh&Ye &GW&Yeigh&Gt&Yed Chai&Gn&Y o&Gf &YSal&Ge&Yp &GS&Yemin&Ga&Yry}}) and a legendary sultan cult leader.
This lore appears in a world with a historic site named "Salep Seminary", which has a floor called "Lustrousruin, Salep Simary" 1 strata underground. On this floor, a relic chest contains the {{qud shader|Y|Shiningacus Succulentswoe}} mentioned in the significant event above. This is not the only relic in the historic site - it continues downward and includes one other named location floor, as well as a final floor that includes another relic specific to this historic site (the {{qud text|&YT&Gh&Ye &GW&Yeigh&Gt&Yed Chai&Gn&Y o&Gf &YSal&Ge&Yp &GS&Yemin&Ga&Yry}}).


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