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=== Fire === | === Fire === | ||
When in fire form, a humor's colors will alternate between {{qud text|&rred}}, {{qud text|&Rbright red}}, and {{qud text|&Wyellow}}.{{Code Reference|class=Render|name=Render}} Its [[heat resistance]] will be set to 50,{{Code Reference|class=ElementalJelly|method=NewForm|name=NewForm}} and its pseudopods will become {{qud text|&Rflaming pseudopods}}, dealing heat damage. Additionally, creatures hit by a flaming pseudopod will undergo a forced [[temperature]] change of {{dice tooltip|1d20+50}}° T, up to a maximum of 400° T.{{Code Reference|class=ElementalJelly|method=SetupPod|name=SetupPod}}{{Code Reference|class=TemperatureOnHit|name=Temp}} | [[File:flaming humor.gif|thumb|left|80px]]When in fire form, a humor's colors will alternate between {{qud text|&rred}}, {{qud text|&Rbright red}}, and {{qud text|&Wyellow}}.{{Code Reference|class=Render|name=Render}} Its [[heat resistance]] will be set to 50,{{Code Reference|class=ElementalJelly|method=NewForm|name=NewForm}} and its pseudopods will become {{qud text|&Rflaming pseudopods}}, dealing heat damage. Additionally, creatures hit by a flaming pseudopod will undergo a forced [[temperature]] change of {{dice tooltip|1d20+50}}° T, up to a maximum of 400° T.{{Code Reference|class=ElementalJelly|method=SetupPod|name=SetupPod}}{{Code Reference|class=TemperatureOnHit|name=Temp}} | ||
When a humor in fire form dies, it will explode, forcibly heating any objects in adjacent tiles by 1000° T.<ref name="FireEvent"/> | When a humor in fire form dies, it will explode, forcibly heating any objects in adjacent tiles by 1000° T.<ref name="FireEvent"/> | ||
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=== Acid === | === Acid === | ||
When in acid form, a humor's colors will alternate between {{qud text|&ggreen}}, {{qud text|&Gbright green}}, and {{qud text|&Kblack}}.<ref name="Render"/> Its [[acid resistance]] will be set to 100,<ref name="NewForm"/> making it immune to acid damage, and its pseudopods will become {{qud text|&Gacidic pseudopods}}, dealing acid damage.<ref name="SetupPod"/> | [[File:acidic humor.gif|thumb|left|80px]]When in acid form, a humor's colors will alternate between {{qud text|&ggreen}}, {{qud text|&Gbright green}}, and {{qud text|&Kblack}}.<ref name="Render"/> Its [[acid resistance]] will be set to 100,<ref name="NewForm"/> making it immune to acid damage, and its pseudopods will become {{qud text|&Gacidic pseudopods}}, dealing acid damage.<ref name="SetupPod"/> | ||
Whenever a humor in acid form enters a tile, it will create a pool of {{favilink|acid}} in the tile with a volume of {{dice tooltip|10d10}} drams.<ref name="Object"/> This will occur even in tiles that already contain acid or another liquid, adding the volume of acid to the volume of the liquid already present.<ref name="FireEvent"/> | Whenever a humor in acid form enters a tile, it will create a pool of {{favilink|acid}} in the tile with a volume of {{dice tooltip|10d10}} drams.<ref name="Object"/> This will occur even in tiles that already contain acid or another liquid, adding the volume of acid to the volume of the liquid already present.<ref name="FireEvent"/> |