Humor: Difference between revisions

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Humors are unique in that they can be encountered in one of 4 "forms", with each form granting it various traits and abilities. When a humor spawns, it will randomly be assigned one of the 4 forms, each with an equal chance of being chosen, and will retain that form permanently.{{Code Reference|class=ElementalJelly|method=FireEvent|name=FireEvent}}
Humors are unique in that they can be encountered in one of 4 "forms", with each form granting it various traits and abilities. When a humor spawns, it will randomly be assigned one of the 4 forms, each with an equal chance of being chosen, and will retain that form permanently.{{Code Reference|class=ElementalJelly|method=FireEvent|name=FireEvent}}


Humors attack in melee with their {{favilink|giant pseudopod|plural}}, of which they possess 4. Each pseudopod is a [[cudgel]] weapon with a to-hit bonus of +4 and a [[PV|penetration value]] of {{PV}}8. Ease pseudopod has a base damage value of {{Heart}}0, but will deal {{Heart}}{{dice tooltip|1d8+12}} elemental damage, the type of which is determined by its form.<ref name="Object"><code>ObjectBlueprints.xml</code></ref>
Humors attack in melee with their {{favilink|giant pseudopod|plural}}, of which they possess 4. Each pseudopod is a [[cudgel]] weapon with a to-hit bonus of +4 and a [[PV|penetration value]] of {{PV}}8. Each pseudopod has a base damage value of {{Heart}}0, but will deal {{Heart}}{{dice tooltip|1d8+12}} elemental damage, the type of which is determined by its form.<ref name="Object"><code>ObjectBlueprints.xml</code></ref>


Being oozes, humors lack a mind and thus are immune to abilities and effects that target the mind of a creature, such as [[Sunder Mind]].{{Code Reference|class=MentalShield}} Additionally, humors cannot slip on slippery liquids such as {{favilink|slime}}, or become stuck in sticky liquids such as {{favilink|asphalt}}. Finally, humors bleed slime instead of {{favilink|blood}}, and cannot be knocked [[prone]].{{Code Reference|class=NoKnockdown}}
Being oozes, humors lack a mind and thus are immune to abilities and effects that target the mind of a creature, such as [[Sunder Mind]].{{Code Reference|class=MentalShield}} Additionally, humors cannot slip on slippery liquids such as {{favilink|slime}}, or become stuck in sticky liquids such as {{favilink|asphalt}}. Finally, humors bleed slime instead of {{favilink|blood}}, and cannot be knocked [[prone]].{{Code Reference|class=NoKnockdown}}

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