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A meal is the same as cooking at a campfire, which also sets the player at 1200 satiation. | A meal is the same as cooking at a campfire, which also sets the player at 1200 satiation. | ||
Cooking a meal with certain ingredients grants the [[metabolizing]] status and one or more procedurally generated [[cooking effects]]. | |||
==Skills that affect Hunger== | ==Skills that affect Hunger== | ||
* [[Fasting Way]] | * [[Fasting Way]] | ||
* [[Mind over Body]] | * [[Mind over Body]] |