Lost: Difference between revisions

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73 bytes added ,  22:29, 24 November 2020
Added a small bit of info
m (as of patch)
(Added a small bit of info)
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{{As Of Patch|2.0.199.1}}
{{As Of Patch|2.0.199.1}}
{{Effect|Lost|Can't fast travel.|Lost}}
{{Effect|Lost|Can't fast travel.|Lost}}
{{name}} is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player character has [[Wayfaring]]) chance to be removed every time the player enters a new zone. Lost can also be removed by walking into a screen you have already seen before, or speaking to a creature that is able to speak and give directions.
{{name}} is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player character has [[Wayfaring]]) chance to be removed every time the player enters a new zone. Lost can also be removed by walking into a screen you have already seen before (though re-entering a screen you have seen while {{name}} will not work), or speaking to a creature that is able to speak and give directions.


Note that only the base Wayfaring skill helps in getting a player unlost when lost. The Wilderness Lore skills along with the {{favilink|compass bracelet}} and {{favilink|precinct navigator}} only prevent getting lost in the first place.
Note that only the base Wayfaring skill helps in getting a player unlost when lost. The Wilderness Lore skills along with the {{favilink|compass bracelet}} and {{favilink|precinct navigator}} only prevent getting lost in the first place.
{{Effect Navbox}}
{{Effect Navbox}}
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