Sprinting: Difference between revisions

Jump to navigation Jump to search
1,985 bytes added ,  16:03, 9 December 2020
Removed redirect to Sprint
(Redirected page to Sprint)
 
(Removed redirect to Sprint)
Line 1: Line 1:
#REDIRECT [[Sprint]]
{{Effect|sprinting|-5 DV &K(DV penalty applies only if sprinter doesn't have the Hurdle skill)&y\nMoves at 2X the normal speed.\n-10 to hit in melee combat.|Running}}
{{name}} is an effect granted by the Tactics [[Sprint]] skill. While sprinting, a character's [[movement speed]] is doubled, and this effect lasts for 10 turns by default.{{Code Reference|name=Running|namespace=XRL.World.Effects|class=Running}}
 
== Mechanics ==
Most physical actions that a character can take, such as performing a melee attack against another creature, will cancel the sprint effect immediately. Moving through a sizeable body of liquid or suffering from other movement effects, such as becoming [[stuck]], will also terminate sprinting. Reloading or firing a missile weapon will not cancel sprinting.
 
'''Sprint''' cannot be used if the creature is frozen solid or on the world map.
 
=== Penalties ===
* While sprinting, a creature suffers a '''-5{{DV}}''' penalty to [[DV]], unless they have the [[Hurdle]] skill.
* Any melee attacks made by the sprinter will suffer from a '''-10''' [[Melee_combat#Hit_Roll|to-hit]] penalty, and will also immediately cancel the sprint.<ref name="Running" />
* Firing any kind of missile weapon suffers from a random [[aim variance]] penalty (a random amount between -23° and 23°),{{Code Reference|class=MissileWeapon}} unless the sprinter has the [[Sling and Run]] skill.
 
== Item Interactions ==
=== Power Skating ===
If {{favilink|rocket skates}} are equipped while a character is '''sprinting''', the name of the '''sprinting''' effect will be changed to {{qud shader|text=power skating|colors=K-y-Y-M-m-K-m-M-Y-y-K-y-Y|type=sequence}}. These effects are essentially the same except that power skating has an unlimited duration (as long as the rocket skates have fuel remaining), and also causes some flame effects as the character moves. For more detail, refer to the [[rocket skates]] page.
 
== References ==
{{As of patch inline|2.0.201.55}}
<references />
 
{{Effect Navbox}}

Navigation menu