Stinger (Paralyzing Venom): Difference between revisions

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Added a toughness save column to the advancement table, and slightly reworded one of the advantages
(Added an Advancement table and and Advantages & Disadvantages section)
(Added a toughness save column to the advancement table, and slightly reworded one of the advantages)
Line 40: Line 40:
!Stinger Attack
!Stinger Attack
!Paralysis Duration
!Paralysis Duration
!Toughness Save
|-
|-
|1
|1
|{{PV}}4  {{Heart}}1d3
|{{PV}}4  {{Heart}}1d3
|1d2 + 1 rounds
|1d2 + 1 rounds
|15
|-
|-
|2
|2
|{{PV}}4  {{Heart}}1d4
|{{PV}}4  {{Heart}}1d4
|1d2 + 1 rounds
|1d2 + 1 rounds
|16
|-
|-
|3
|3
|{{PV}}5  {{Heart}}1d4
|{{PV}}5  {{Heart}}1d4
|1d3 + 1 rounds
|1d3 + 1 rounds
|17
|-
|-
|4
|4
|{{PV}}5  {{Heart}}1d5
|{{PV}}5  {{Heart}}1d5
|1d3 + 1 rounds
|1d3 + 1 rounds
|18
|-
|-
|5
|5
|{{PV}}6  {{Heart}}1d5
|{{PV}}6  {{Heart}}1d5
|1d4 + 1 rounds
|1d4 + 1 rounds
|19
|-
|-
|6
|6
|{{PV}}6  {{Heart}}1d6
|{{PV}}6  {{Heart}}1d6
|1d4 + 1 rounds
|1d4 + 1 rounds
|20
|-
|-
|7
|7
|{{PV}}7  {{Heart}}1d6
|{{PV}}7  {{Heart}}1d6
|1d5 + 1 rounds
|1d5 + 1 rounds
|21
|-
|-
|8
|8
|{{PV}}7  {{Heart}}1d7
|{{PV}}7  {{Heart}}1d7
|1d5 + 2 rounds
|1d5 + 2 rounds
|22
|-
|-
|9
|9
|{{PV}}8  {{Heart}}1d7
|{{PV}}8  {{Heart}}1d7
|1d5 + 2 rounds
|1d5 + 2 rounds
|23
|-
|-
| 10
| 10
|{{PV}}8  {{Heart}}1d8
|{{PV}}8  {{Heart}}1d8
|1d5 + 3 rounds
|1d5 + 3 rounds
|24
|}
|}


Line 87: Line 98:
=== Advantages ===
=== Advantages ===


* Grants a "free" attack each round in melee, assuming that the stinger is off cooldown.
* Grants a chance for a "free" attack each round in melee, assuming that the stinger is off cooldown.
* Paralyzed enemies are completely unable to attack or move, and are much easier to hit, allowing for easier victories or safer getaways.
* Paralyzed enemies are completely unable to attack or move, and are much easier to hit, allowing for easier victories or safer getaways.
* Synergizes extremely well with builds focused on making multiple attacks per round.
* Synergizes extremely well with builds focused on making multiple attacks per round.
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