Tinker I: Difference between revisions

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491 bytes added ,  05:15, 22 July 2020
describe recharging cost and mechanics
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(describe recharging cost and mechanics)
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{{missing info|How are the bits for recharging cells calculated?}}
{{Skill
{{Skill
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| class=Tinkering
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| id=Tinkering_Tinker1
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==Recharge==
Recharging an energy cell requires a single {{Qud char|&amp;R|A}} bit for every 3000 units of charge, rounded down, but 1 at a minimum.<ref><code>Tinkering_Tinker1.Recharge</code></ref> For example, recharging a {{favilink|chem cell}} from empty requires 3 {{Qud char|&amp;R|A}} bits because its capacity is 10000, which when divided by 3000 gives 3 with a remainder. If you don't have enough bits for a full charge, you can choose to partially recharge, which consumes all of your {{Qud char|&amp;R|A}} bits and gives 3000 charge for each one.


==Items that can be built using Tinker I==
==Items that can be built using Tinker I==
{{#cargo_query:table=ItemsTable,GeneralData|join on=ItemsTable._pageName=GeneralData._pageName|fields=CONCAT('[[File:',Image,'|16px]] [[',ItemsTable._pageName,']]')=Item,CONCAT("{{((}}Bits{{!}}", Bits, "{{))}}")=Bits|where=CanBuild='1' AND TinkerTier = 'Tinker I' AND ItemsTable._pageNamespace ='0'|format=table}}
{{#cargo_query:table=ItemsTable,GeneralData|join on=ItemsTable._pageName=GeneralData._pageName|fields=CONCAT('[[File:',Image,'|16px]] [[',ItemsTable._pageName,']]')=Item,CONCAT("{{((}}Bits{{!}}", Bits, "{{))}}")=Bits|where=CanBuild='1' AND TinkerTier = 'Tinker I' AND ItemsTable._pageNamespace ='0'|format=table}}
{{Skills and Powers Navbox}}
{{Skills and Powers Navbox}}

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