Warden Neelahind: Difference between revisions
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Updated by egocarib with game version 2.0.201.60 using QBE v1.0rc2
(manual store for neelahind) |
imported>Trashmonks |
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Line 14: | Line 14: | ||
| tier = 4 | | tier = 4 | ||
| colorstr = &B | | colorstr = &B | ||
| tilecolors = Bw | |||
| renderstr = h | | renderstr = h | ||
| corpse = {{ID to name|Hindren Corpse}} | | corpse = {{ID to name|Hindren Corpse}} | ||
Line 39: | Line 40: | ||
| inventory = {{inventory|Steel Shield|1|no|100}}{{inventory|Yal|1|no|100}}{{inventory|Steel Plate Mail|1|no|100}}{{inventory|Steel Boots|1|no|100}}{{inventory|Steel Gauntlets|1|no|100}} | | inventory = {{inventory|Steel Shield|1|no|100}}{{inventory|Yal|1|no|100}}{{inventory|Steel Plate Mail|1|no|100}}{{inventory|Steel Boots|1|no|100}}{{inventory|Steel Gauntlets|1|no|100}} | ||
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_ChargingStrike}} </br>{{SkillID to name|Tactics_Charge}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Axe_HookAndDrag}} </br>{{SkillID to name|Axe_Beserk}} </br>{{SkillID to name|Acrobatics_Jump}} | | skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_ChargingStrike}} </br>{{SkillID to name|Tactics_Charge}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Axe_HookAndDrag}} </br>{{SkillID to name|Axe_Beserk}} </br>{{SkillID to name|Acrobatics_Jump}} | ||
| mutations = {{creature mutation|{{MutationID to name|Horns}}|3|21}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|21}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|0|21}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|0 | | mutations = {{creature mutation|{{MutationID to name|Horns}}|3|21}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|21}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|0|21}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|0|21}} | ||
| desc = All lithe muscle and attentive vigilance, Neelahind =verb:become= =pronouns.possessive= occupation as the warden of Bey Lah. =pronouns.Subjective= =verb:wear:afterpronoun= an adapted suit of plate armor, its faulds draping over =pronouns.possessive= strong flanks. But =pronouns.possessive= brown eyes betray another truth: inside the body of this stout warrior hides an anxious and fearful faundren. | | desc = All lithe muscle and attentive vigilance, Neelahind =verb:become= =pronouns.possessive= occupation as the warden of Bey Lah. =pronouns.Subjective= =verb:wear:afterpronoun= an adapted suit of plate armor, its faulds draping over =pronouns.possessive= strong flanks. But =pronouns.possessive= brown eyes betray another truth: inside the body of this stout warrior hides an anxious and fearful faundren. | ||
| categories = Unique Characters | | categories = Unique Characters | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.60 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |