Warden Neelahind: Difference between revisions

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48 bytes removed ,  15:12, 11 January 2021
Updated by egocarib with game version 2.0.201.60 using QBE v1.0rc2
(manual store for neelahind)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.60 using QBE v1.0rc2)
Line 14: Line 14:
| tier = 4
| tier = 4
| colorstr = &B
| colorstr = &B
| tilecolors = Bw
| renderstr = h
| renderstr = h
| corpse = {{ID to name|Hindren Corpse}}
| corpse = {{ID to name|Hindren Corpse}}
Line 39: Line 40:
| inventory = {{inventory|Steel Shield|1|no|100}}{{inventory|Yal|1|no|100}}{{inventory|Steel Plate Mail|1|no|100}}{{inventory|Steel Boots|1|no|100}}{{inventory|Steel Gauntlets|1|no|100}}
| inventory = {{inventory|Steel Shield|1|no|100}}{{inventory|Yal|1|no|100}}{{inventory|Steel Plate Mail|1|no|100}}{{inventory|Steel Boots|1|no|100}}{{inventory|Steel Gauntlets|1|no|100}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_ChargingStrike}} </br>{{SkillID to name|Tactics_Charge}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Axe_HookAndDrag}} </br>{{SkillID to name|Axe_Beserk}} </br>{{SkillID to name|Acrobatics_Jump}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_ChargingStrike}} </br>{{SkillID to name|Tactics_Charge}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Axe_HookAndDrag}} </br>{{SkillID to name|Axe_Beserk}} </br>{{SkillID to name|Acrobatics_Jump}}
| mutations = {{creature mutation|{{MutationID to name|Horns}}|3|21}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|21}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|0|21}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|0|21}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|21}}
| mutations = {{creature mutation|{{MutationID to name|Horns}}|3|21}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|21}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|0|21}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|0|21}}
| desc = All lithe muscle and attentive vigilance, Neelahind =verb:become= =pronouns.possessive= occupation as the warden of Bey Lah. =pronouns.Subjective= =verb:wear:afterpronoun= an adapted suit of plate armor, its faulds draping over =pronouns.possessive= strong flanks. But =pronouns.possessive= brown eyes betray another truth: inside the body of this stout warrior hides an anxious and fearful faundren.
| desc = All lithe muscle and attentive vigilance, Neelahind =verb:become= =pronouns.possessive= occupation as the warden of Bey Lah. =pronouns.Subjective= =verb:wear:afterpronoun= an adapted suit of plate armor, its faulds draping over =pronouns.possessive= strong flanks. But =pronouns.possessive= brown eyes betray another truth: inside the body of this stout warrior hides an anxious and fearful faundren.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.201.55
| gameversion = 2.0.201.60
}}
}}
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