Zealot of the Six Day Stilt: Difference between revisions

Jump to navigation Jump to search
Changed the explanation of why Argyve kills the Joppa Zealot
(Undo revision 40252 by 174.92.48.77 (talk) Wait, no, I mixed up the order on faction relationships.)
(Changed the explanation of why Argyve kills the Joppa Zealot)
Line 47: Line 47:


==Joppa's Zealot==
==Joppa's Zealot==
There is a semi-unique {{name}} which appears in {{Favilink|Joppa}} and grants the [[O Glorious Shekhinah!]] quest to the player.
There is a semi-unique {{name}} which appears in {{Favilink|Joppa}}, has a unique conversation script, and grants the [[O Glorious Shekhinah!]] quest to the player.


Because zealots of the Six Day Stilt are members of the [[:Category:Mechanimists (faction)|Mechanimists]] faction, and thus hostile to members of the [[:Category:Barathrumites (faction)|Barathrumites]] faction, the {{Name}} found in Joppa will be hostile to {{Favilink|Argyve}} (a Barathrumite). This means that when, in their random wandering around {{Favilink|Joppa}}, this zealot catches sight of Argyve, they will immediately attempt to fight him, a fight which they will inevitably lose. It is thus advisable to speak to Joppa's zealot and get the [[O Glorious Shekhinah!]] quest early in a playthrough, before Argyve kills them in self-defense.
Because zealots of the Six Day Stilt are members of the [[:Category:Mechanimists (faction)|Mechanimists]] faction, and thus hated by members of the [[:Category:Barathrumites (faction)|Barathrumites]] faction, any Barathrumites will be hostile to them. This means that when, in their random wandering around {{Favilink|Joppa}}, this zealot wanders into the sight of {{favilink|Argyve}} (a Barathrumite), he will immediately attack and kill them. It is thus advisable to speak to Joppa's zealot and get the [[O Glorious Shekhinah!]] quest early in a playthrough, before they have a chance to be murdered by Argyve.


==Trivia==
==Trivia==
1,621

edits

Navigation menu