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| id = Compound Bow | | id = Compound Bow | ||
| tier = 3 | | tier = 3 | ||
| colorstr = & | | colorstr = &y | ||
| tilecolors = | | tilecolors = yw | ||
| renderstr = ) | | renderstr = ) | ||
| extra = {{Extra info|twohanded = yes}} | | extra = {{Extra info|twohanded = yes}} | ||
| inheritingfrom = BaseBow | | inheritingfrom = BaseBow | ||
| dynamictable = {{Dynamic object|Items|Compound Bow}} | |||
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,BowMods | | supportedmods = MissileWeaponMods,FirearmMods,CommonMods,BowMods | ||
| desc = Some tinker has fastened wheels to the limbs of this bow. Cables work to accentuate the archer's strength, mechanically flexing the limbs further inward as the string is drawn. | | desc = Some tinker has fastened wheels to the limbs of this bow. Cables work to accentuate the archer's strength, mechanically flexing the limbs further inward as the string is drawn. | ||
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Projectiles fired with this weapon receive bonus penetration based on the wielder's Strength.{{)}}}} | Projectiles fired with this weapon receive bonus penetration based on the wielder's Strength.{{)}}}} | ||
| categories = Bows | | categories = Bows | ||
| gameversion = 2.0. | | gameversion = 2.0.202.92 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |