Compound bow: Difference between revisions

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74 bytes removed ,  06:05, 19 February 2022
Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
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| dynamictable = {{Dynamic object|Items|Compound Bow}}
| dynamictable = {{Dynamic object|Items|Compound Bow}}
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,BowMods
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,BowMods
| desc = Some tinker has fastened wheels to the limbs of this bow. Cables work to accentuate the archer's strength, mechanically flexing the limbs further inward as the string is drawn.
| desc = Idler wheels were tinkered to the limbs, and wound cables stiffen to accentuate the archer's strength.


{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
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Projectiles fired with this weapon receive bonus penetration based on the wielder's Strength.{{)}}}}
Projectiles fired with this weapon receive bonus penetration based on the wielder's Strength.{{)}}}}
| categories = Bows
| categories = Bows
| gameversion = 2.0.202.92
| gameversion = 2.0.203.20
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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