Tammuz/Conversations
Contents
- 1 Standard
- 2 After completing If, Then, Else
- 2.1 KilledTau (Only available if the player killed Tau)
- 2.2 LostInSoft (Only available if the still crystal chime was destroyed)
- 2.3 KilledCompanion (Only available if the player killed Aoyg-No-Longer)
- 2.4 ElseWelcome (Only available if the player received the crystalline halo)
- 2.5 Killed2
- 2.6 Lost2
- 2.7 Companion2
- 2.8 Else2
- 2.9 PostQuestions
Standard
Welcome
*Tammuz chimes a broad and booming tone.*
You! Purpose-driven mad.. madhand. You've come here, right? Then you must know power is our... the domain of being is one of power, wouldn't you say? W-Would you please agree with that?
[1] ... |
|
NewWelcome (Only available if the player has given Tammuz permission to be uncertain)
*Tammuz chimes a quiet tone.*
[1] I am =name=. Who are you? | |
[2] Did you experience the gyredream? | Only available if the player has learned of the gyredream |
[3] I am to carry Tau's chime to Taproot, so she can leave Chavvah. | Only available if If, Then, Else is active |
[4] Live and drink. | [End]
|
Choices
[empty node; for choice reuse only]
[1] I am =name=. Who are you? | |
[2] Did you experience the gyredream? | Only available if the player has learned of the gyredream |
[3] I am to carry Tau's chime to Taproot, so she can leave Chavvah. | Only available if If, Then, Else is active |
[4] Live and drink. | [End]
|
Welcome2
*Tammuz quiets, then chimes in tottering, unsure tones.*
You beast! You m-moon king! You... Our roars are beastial! Would you say so?
[1] This is all nonsense. | |
[2] I am =name=. Who are you? | |
[3] Did you experience the gyredream? | Only available if the player has learned of the gyredream |
[4] I am to carry Tau's chime to Taproot, so she can leave Chavvah. | Only available if If, Then, Else is active |
[5] Live and drink. | [End]
|
What
*The chime vibrates and shrinks its sound.*
You- you don't understand? You... it's you. It's-
It is as said: strange is the path to wisdom! Perhaps you will... perhaps it is you who must figure it out. Figure it all out..
[1] You sound very unsure of yourself. | |
[2] I am =name=. Who are you? | |
[3] Did you experience the gyredream? | Only available if the player has learned of the gyredream |
[4] I am to carry Tau's chime to Taproot, so she can leave Chavvah. | Only available if If, Then, Else is active |
[5] Live and drink. | [End]
|
Unsure
*Tammuz makes a hollow peep.*
[1] Be uncertain, friend. You have my permission. | |
[2] I am =name=. Who are you? | |
[3] Did you experience the gyredream? | Only available if the player has learned of the gyredream |
[4] I am to carry Tau's chime to Taproot, so she can leave Chavvah. | Only available if If, Then, Else is active |
[5] Live and drink. | [End]
|
Permission
*Tammuz is silent and still.*
[1] I will give you a moment. | [End] |
[2] Live and drink. | [End]
|
Name
*Tammuz chimes a small and bright noise.*
Ta- Tammuz. Who becomes. Who is Twofirm even in -then.
[1] Twofirm? | |
[2] I am =name=. Who are you? | |
[3] Did you experience the gyredream? | Only available if the player has learned of the gyredream |
[4] I am to carry Tau's chime to Taproot, so she can leave Chavvah. | Only available if If, Then, Else is active |
[5] Live and drink. | [End]
|
Twofirm
The t-two sephirots. -then and -else. I cannot be -else. *I* cannot, of course. But -then? It does not seem so.
Their chimes ring at the right frequencies, others. But not so, mine.
[1] Twofirm? | |
[2] I am =name=. Who are you? | |
[3] Did you experience the gyredream? | Only available if the player has learned of the gyredream |
[4] I am to carry Tau's chime to Taproot, so she can leave Chavvah. | Only available if If, Then, Else is active |
[5] Live and drink. | [End]
|
Gyredream
*Tammuz quivers and chimes a jarring tone.*
O-Oh. Oh u-uh oh oh. By contrasts, a q-quake stills even the most anxious trembling...
The world... the world becomes and unbecomes. All the nervous, volcanic energy of being. Who becomes who? Three became one, but what of them now?
And w-what becomes of Tau? Of me? Of y-you?
[1] I am =name=. Who are you? | |
[2] Did you experience the gyredream? | Only available if the player has learned of the gyredream |
[3] I am to carry Tau's chime to Taproot, so she can leave Chavvah. | Only available if If, Then, Else is active |
[4] Live and drink. | [End]
|
TauChime
*The chime knells a soft and brittle tone.*
B-bright, she. And sang to the spark in T-Tammuz, too. By her, and through her, one could well-night feel full and at crown's end.
She r-returns to Soft now, yes? And then to walk free as -else. See... see her there for me. G-Goodbye.
[1] ... | [End]
|
After completing If, Then, Else
KilledTau (Only available if the player killed Tau)
*Tammuz is nearly silent but for a soft, shaky resonance*
...
[1] Tau is gone. |
|
LostInSoft (Only available if the still crystal chime was destroyed)
*the chime rings shaky and loud*
Wh-what is this? H-how is it meant? This outcome j-judders within and w-without us.
KilledCompanion (Only available if the player killed Aoyg-No-Longer)
*Tammuz chimes a querulous tone*
O-oh. Elsefolder... th-this path you have l-laid upon Tau, it-it is best. It is good? P-please be good.
ElseWelcome (Only available if the player received the crystalline halo)
*Tammuz rings a wavering chime*
Y-you are here. Elseing h... hand.
Killed2
You m-m-moon king. Madhand.
[1] Live and drink. | [End]
|
Lost2
Wh-what will Tau b-be after soft? You, did, did you mean... wh-what c-could you say? Tau spins within, the g-gyre spins without.
[1] Live and drink. | [End]
|
Companion2
*Tammuz's chime rings even quieter and more tremulous*
Un, un-uncertain. Tau l-leaves unfolded but the g-g-g-gyre yet s-spins. The s-spinning leaves me dizzy.
[1] I have questions. | |
[2] Live and drink. | [End]
|
Else2
*the chime is louder this time, but just as querulous*
Sh-sh-she, th-this fate, it. It is a d-deep dark. Will Tau f-fold herself, I wonder?
[1] I have questions. | |
[2] Live and drink. | [End]
|
PostQuestions
If y-y, th-that... yes. Ask if, if asking.
[1] I am =name=. Who are you? | |
[2] Did you experience the gyredream? | Only available if the player has learned of the gyredream |
[3] I am to carry Tau's chime to Taproot, so she can leave Chavvah. | Only available if If, Then, Else is active |
[4] Live and drink. | [End]
|