Data:Flashbang grenade mk II: Difference between revisions
Jump to navigation
Jump to search
imported>Trashmonks |
imported>Trashmonks |
||
Line 17: | Line 17: | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = &c | | colorstr = &c | ||
| tilecolors = cy | |||
| renderstr = δ | | renderstr = δ | ||
| extra = {{Extra info|metal = yes}} | | extra = {{Extra info|metal = yes}} |
Revision as of 23:22, 17 December 2020
flashbang grenade mk II
Complexity
|
1 |
---|---|
Tier
|
1 |
<00> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Character
|
δ |
ID?
|
FlashbangGrenade2 |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.201.56
|
flashbang grenade mk II
A lightweight cylinder of thin metal.
A flashbang grenade mk II is a throwable weapon that explodes when thrown, confusing anything within a 3 tile radius for 2d4+46-12 (Avg: 9) turns.
They are the second-strongest of the flashbang grenades.
A flashbang grenade is a component of the cure for Monochrome. While a flashbang grenade mk II will work for this purpose, a flashbang grenade mk I will work just as well, along with being generally easier to come by and less valuable outside of the treatment for Monochrome.