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| {{Navbox | | {{#invoke:EncounterTable|start |
| | name = Teamtoto/Sandbox2
| | |{{EncounterTable/Row|table=Junk#Junk 0C|weight=95}} |
| | title = [[Skills and Powers]]
| | |{{EncounterTable/Row|table=Junk#Junk 0R|weight=5}} |
| | listclass = hlist
| | }} |
| | state = {{{state|auto}}}
| |
| | titlestyle = background:rgba(6,28,23,0.9); font-family:Source Code Pro;
| |
| | groupstyle = background:rgba(6,28,23,0.8); font-family:Source Code Pro; | |
| | navbar = plain
| |
| | innerstyle = font-family:Source Code Pro; | |
| | |
| | list1 =
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| {{Navbox | |
| | name = fdsf | |
| | title = Weapon Skills | |
| | listclass = hlist
| |
| | state = {{{state|auto}}}
| |
| | titlestyle = background:rgba(6,28,23,0.9); font-family:Source Code Pro;
| |
| | groupstyle = background:rgba(6,28,23,0.8); font-family:Source Code Pro;
| |
| | navbar = plain
| |
| | innerstyle = font-family:Source Code Pro;
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| | |
| | group1style = background:rgba(6,28,23,0.2);
| |
| | group1= [[Axe]]
| |
| | list1 = <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Axe' AND _pageName <> 'Axe' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span> | |
| | |
| | group2style = background:rgba(6,28,23,0.2);
| |
| | group2= [[Bow and Rifle]]
| |
| | list2 = <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Bow and Rifle' AND _pageName <> 'Bow and Rifle' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| | group3= [[Cudgel]]
| |
| | list3= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Cudgel' AND _pageName <> 'Cudgel' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| | group4= [[Heavy Weapon]]
| |
| | list4= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Heavy Weapon' AND _pageName <> 'Heavy Weapon' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| |
| | group5= [[Long Blade]]
| |
| | list5= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Long Blade' AND _pageName <> 'Long Blade' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| | group6= [[Pistol]]
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| | list6= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Pistol' AND _pageName <> 'Pistol' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| | group7= [[Shield]]
| |
| | list7= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Shield' AND _pageName <> 'Shield' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| | group8= [[Short Blade]]
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| | list8= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Short Blade' AND _pageName <> 'Short Blade' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| }}
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|
| |
| | group2 =[[Acrobatics]]
| |
| | list2 =<span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Acrobatics' AND _pageName <> 'Acrobatics' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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|
| |
| | group3style = background:rgba(6,28,23,0.2);
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| | group3= [[Cooking and Gathering]]
| |
| | list3= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Cooking and Gathering' AND _pageName <> 'Cooking and Gathering' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| | group4= [[Customs and Folklore]]
| |
| | list4= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Customs and Folklore' AND _pageName <> 'Customs and Folklore' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| | group5= [[Dual Wield]]
| |
| | list5= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Dual Wield' AND _pageName <> 'Dual Wield' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| | group6= [[Endurance]]
| |
| | list6= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Endurance' AND _pageName <> 'Endurance' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| | group7= [[First Aid]]
| |
| | list7= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'First Aid' AND _pageName <> 'First Aid' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| |
| | group8= [[Persuasion]]
| |
| | list8= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Persuasion' AND _pageName <> 'Persuasion' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| |
| | group9= [[Self-discipline]]
| |
| | list9= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Self-discipline' AND _pageName <> 'Self-discipline' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| |
| | group10= [[Tactics]]
| |
| | list10= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Tactics' AND _pageName <> 'Tactics' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| |
| | group11= [[Tinkering]]
| |
| | list11= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Tinkering' AND _pageName <> 'Tinkering' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| | group12= [[Wayfaring]]
| |
| | list12= <span style="display:inline-block">{{#cargo_query:table=Skills|fields=_pageName=Skill|where=Class HOLDS 'Wayfaring' AND _pageName <> 'Wayfaring' AND RequiredStats HOLDS NOT ''|format=list|order by=RequiredStats, Cost ASC|group by=_pageName|delimiter= - </span><span style="display:inline-block">}}</span>
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| }}
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| Sultans were people in power during 1 of 5 periods before a game has started. | | Sultans were people in power during 1 of 5 periods before a game has started. |
Sultans were people in power during 1 of 5 periods before a game has started.
Sultan Elements
All sultans have a certain theme around them. This theme will affect their professions, preferred materials, and actions.
Glass
- Profession: Glassblower, Window maker
Glass themed sultans enjoy glass, mirrors, and prisms.
Jewels
- Profession: Jeweler, Geologist
Jewel themed sultans enjoy wearing and collecting gemstones and geodes.
Possible Relic Properties of Jewel Sultans
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+(1-2) Ego
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Melee Weapon, Armor and Shields
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Transmute into Gem
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Melee Weapon
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Stars
- Profession:Astrologist, Astronomer, Stargazer
Sultans associated with stars have events and items themed around celestial bodies.
Time
- Profession:Historian, Scribe
Sultans associated with time have historic events related to clocks and the concept of time itself.
Salt
- Profession: Cook
Sultans associated with salt focus on salt, taste, and a lack of water.
Possible Relic Properties of Salt Sultans
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+(1-2) Willpower
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Melee Weapon
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Ice
- Profession: Geologist, Stargazer, Astronomer, Glassblower, Winter eremite
Sultans associated with ice have a wide swath of professions, but have event focused on snow, ice and the cold.
Possible Relic Properties of Ice Sultans
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Freezing (relic)
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Melee Weapon
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+(20-30) cold resist
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Armor and Shields
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Scholarship
- Profession: Scholar, Scribe, Philosopher, Scientist, Historian
Sultans who focus on scholarship are dedicated to pen and paper and an understanding of the world.
Might
- Profession: Soldier, Gladiator
Sultans that are associated with Might focus on bloody combat and a lust for fighting.
Possible Relic Properties of Might Sultans
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+(1-2) Strength
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Melee Weapon,Armor
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Reflect
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Armor and Shields
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Clairvoyance
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Armor and Shields
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Chance
- Profession: Gambler
Gambling sultans have their historic events themed around precious metals like gold, and games of chance.
Circuitry
- Profession: Tinker, Electrician
Sultans focused on circutry enjoy wires and electrical currents.
Travel
- Profession: Explorer, Nomad
Travelling sultans are focused around events about exploring territory, and common traveling materials such as tents and compasses.
Possible Relic Properties of Travel Sultans
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Teleportation
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Melee Weapon, Armor, Shields
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+(8 + (Tier - 1) *3 + Random(1-4)) Movespeed
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Armor and Shields
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[0-4] * 5 + (Tier - 1) * 10 + 20 Carry bonus
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Armor and Shields
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