Data:Lightlock: Difference between revisions

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Created by egocarib with game version 2.0.202.92 using QBE v1.0rc2
 
Trashmonks (talk | contribs)
Updated by egocarib with game version 2.0.207.72 using QBE v1.0rc2
 
(9 intermediate revisions by 3 users not shown)
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| tilecolors = W
| tilecolors = W
| renderstr = )
| renderstr = )
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | penetratingammo = yes | flametemperature = 99999 | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | penetratingammo = yes | flametemperature = 99999 | energycellrequired = yes | energyammoloader = yes}}
| inheritingfrom = NaturalMissileWeapon
| inheritingfrom = NaturalMissileWeapon
| unidentifiedimage = lightlock unidentified.png
| unidentifiedimage = lightlock unidentified.png
Line 36: Line 36:
Accuracy: High{{)}}}}
Accuracy: High{{)}}}}
| categories = Natural Weapons
| categories = Natural Weapons
| gameversion = 2.0.202.92
| gameversion = 2.0.207.72
}}
}}
<!-- END QBE -->
<!-- END QBE -->
A lightlock's '''fat photon''' projectiles pierce through targets like an {{favilink|Eigenrifle}} and are impossible to dodge.  This weapon is a part of the {{favilink|Conservator}}, not an item — much like the '''bite''' equipped by Qud's wild animals, it cannot be removed from the robot without destroying it.

Latest revision as of 18:22, 24 June 2024

lightlock
13
PV
♥
2d6
average: 7range: 2-12
$
750.00
Commerce Value

Light

Accuracy
Shots per Action

1

Ammo per Action

1

Complexity

6

Tier

'"`UNIQ--finalizedvar-0--QINU`"'

<0006>

Can Disassemble

yes

Can Build

no

Skill Used

Pistol

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, rifle, electronics, beam weapon

Character

)

ID?Use this ID to Wish for the item

LightLock

Extra Info:
lightlock

A hideous specimen.

Weapon Class: Pistol
Accuracy: High

Perfect

A lightlock's fat photon projectiles pierce through targets like an eigenrifle and are impossible to dodge. This weapon is a part of the conservator, not an item — much like the bite equipped by Qud's wild animals, it cannot be removed from the robot without destroying it.