Endgame:Girsh godling (true): Difference between revisions
Jump to navigation
Jump to search
Add endgame favilinks |
Starfungus (talk | contribs) m coda->epilogue |
||
Line 41: | Line 41: | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The True {{name}} is a creature that can be found in the [[Endgame:Ending# | The True {{name}} is a creature that can be found in the [[Endgame:Ending#Epilogue|Epilogue]] village after a victory if the player has [[Girsh Nephilim#Water Ritual|'''pacified''']] every [[Girsh Nephilim]], including {{favilink|Starformed Ehalcodon}} and thus [[Endgame:Ending#Gyre Annulment|annuled the Gyre]].{{Code Reference|namespace=XRL.World.ZoneBuilders|class=VillageCodaBase|method=GetUltraConversant}} It is distinct from the Partial [[Endgame:Girsh godling|Girsh godling]] by having a different description and a slightly different conversations tree. | ||
If the player killed '''any''' of the Nephilim rather than pacifying them, then the Partial {{f id|Godling}} will be present instead. If the player killed '''all''' of the Nephilim, then the {{f id|Fool of the Gyre}} will be present. | If the player killed '''any''' of the Nephilim rather than pacifying them, then the Partial {{f id|Godling}} will be present instead. If the player killed '''all''' of the Nephilim, then the {{f id|Fool of the Gyre}} will be present. |
Latest revision as of 02:52, 8 April 2025
Girsh godling
Level: 20 | |
| |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
|
@ |
---|---|
ID?
|
True Godling |
Faction
|
Beasts (Loved100 Reputation) |
Demeanor
|
neutral |
Inventory
|
|
| |
Inventory
| |
![]() | |
Experience?
|
500 XP |
XP Tier
|
4 |
Role
|
Unspecified |
Extra info:
| |
Infobox data from game version 2.0.209.44
|
The True Girsh godling is a creature that can be found in the Epilogue village after a victory if the player has pacified every Girsh Nephilim, including Starformed Ehalcodon and thus annuled the Gyre.[1] It is distinct from the Partial Girsh godling by having a different description and a slightly different conversations tree.
If the player killed any of the Nephilim rather than pacifying them, then the Partial Girsh godling will be present instead. If the player killed all of the Nephilim, then the
fool of the Gyre will be present.
Conversations
See Also
References
- ↑
XRL.World.ZoneBuilders.VillageCodaBase
, methodGetUltraConversant