Frosted pillar: Difference between revisions
imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text|frosted pillar}} | | title = {{Qud text|frosted pillar}} | ||
| image = frosted pillar.png | | image = frosted pillar.png | ||
| gif = frosted pillar animated.gif | |||
| hp = 80 | | hp = 80 | ||
| av = 10 | | av = 10 | ||
| dv = -10 | | dv = -10 | ||
| weight = 25000 | | weight = 25000 | ||
| featureweightinfo = no | |||
| id = CryochamberWall | | id = CryochamberWall | ||
| tier = 5 | | tier = 5 | ||
| colorstr = &c^g | | colorstr = &c^g | ||
| tilecolors = ctransparent | |||
| renderstr = ≡ | | renderstr = ≡ | ||
| extra = {{Extra info|metal = yes | flyover = no | isoccluding = yes}} | | extra = {{Extra info|weight = 25000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes | animatable = yes}} | ||
| inheritingfrom = Walltrap | | inheritingfrom = Walltrap | ||
| dynamictable = {{Dynamic object|AnimatableFurniture|CryochamberWall}} | | dynamictable = {{Dynamic object|AnimatableFurniture|CryochamberWall}} | ||
| electric = 50 | | electric = 50 | ||
| cold = 100 | | cold = 100 | ||
| desc = | | desc = Freezing mist coils out of lateral vents cut into the chrome wainscotting of a marble pillar. | ||
| categories = | | categories = Vents | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | The {{name}} is a structural object that is part of [[cryochamber]]s, such as the cryochambers found in the [[Bethesda_Susa#cryobarrios|Bethesda Susa cryobarrios]]. | ||
[[ | {{name|pluralcaps}} pump [[cryogenic mist]] into their associated cryochamber. Specifically, whenever the interior cryochamber cell next to them is empty, they add a 20 density burst of cryogenic mist, triggering once every eight turns. Each {{name}} is oriented in a specific diagonal direction and will only pump gas into the cell in that direction.{{Code Reference|class=CryochamberWall}} They can also be found in the world not attached to a cryochamber (or attached to a ruined chamber), in which case they are sometimes inactive. | ||
{{references|2.0.203.33}} | |||
{{Walls Navbox|category=vents}} |
Latest revision as of 04:18, 19 January 2024
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Acid Res: 0 Elec Res: 50 Cold Res: 100 Heat Res: 0 | |
Character
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ID?
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CryochamberWall |
Tier
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5 |
Spawns in
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Extra info:
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Infobox data from game version 2.0.206.57
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Freezing mist coils out of lateral vents cut into the chrome wainscotting of a marble pillar.
The frosted pillar is a structural object that is part of cryochambers, such as the cryochambers found in the Bethesda Susa cryobarrios.
Frosted pillars pump cryogenic mist into their associated cryochamber. Specifically, whenever the interior cryochamber cell next to them is empty, they add a 20 density burst of cryogenic mist, triggering once every eight turns. Each frosted pillar is oriented in a specific diagonal direction and will only pump gas into the cell in that direction.[1] They can also be found in the world not attached to a cryochamber (or attached to a ruined chamber), in which case they are sometimes inactive.
References
This information is reliable as of patch 2.0.203.33. |
- ↑
XRL.World.Parts.CryochamberWall
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