Lost: Difference between revisions
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{{ | {{Effect | ||
{{ | | title = {{qud shader|y|Lost}} | ||
| desc = Can't fast travel. | |||
| id = Lost | |||
| type = 111000000000000000010000000 | |||
| gameversion = 2.0.201.78}} | |||
{{name}} is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player character has [[Wayfaring]]) chance to be removed every time the player enters a new zone. Lost can also be removed by walking into a screen you have already seen before (though re-entering a screen you have seen while {{name}} will not work), or speaking to a creature that is able to speak and give directions. | {{name}} is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player character has [[Wayfaring]]) chance to be removed every time the player enters a new zone. Lost can also be removed by walking into a screen you have already seen before (though re-entering a screen you have seen while {{name}} will not work), or speaking to a creature that is able to speak and give directions. | ||
Note that only the base Wayfaring skill helps in getting a player unlost when lost. The Wilderness Lore skills along with the {{favilink|compass bracelet}} and {{favilink|precinct navigator}} only prevent getting lost in the first place. | Note that only the base Wayfaring skill helps in getting a player unlost when lost. The Wilderness Lore skills along with the {{favilink|compass bracelet}} and {{favilink|precinct navigator}} only prevent getting lost in the first place. | ||
{{Effect Navbox}} | {{Effect Navbox}} |
Latest revision as of 19:48, 31 March 2021
Lost
ID
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Lost |
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Effect Type
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Activity-based, Minor, Negative, Removable |
Infobox data from game version 2.0.201.78
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Lost
Can't fast travel.
Lost is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player character has Wayfaring) chance to be removed every time the player enters a new zone. Lost can also be removed by walking into a screen you have already seen before (though re-entering a screen you have seen while Lost will not work), or speaking to a creature that is able to speak and give directions.
Note that only the base Wayfaring skill helps in getting a player unlost when lost. The Wilderness Lore skills along with the compass bracelet and precinct navigator only prevent getting lost in the first place.
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