Endgame:Gimeleth: Difference between revisions
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Kernelmethod (talk | contribs) Created by Kernelmethod with game version 2.0.210.0 using QBE v1.0rc2 |
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{{Qud shader|rules|{{(}}This weapon has multiple grips that change its weapon type.{{)}}}} | {{Qud shader|rules|{{(}}This weapon has multiple grips that change its weapon type.{{)}}}} | ||
| categories = Melee Weapons | | categories = Melee Weapons | ||
| gameversion = 2.0.210. | | gameversion = 2.0.210.2 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | A {{name}} is a weapon that is present in the western wing of the [[Endgame:Northern Ark|Northern Ark]] on the {{f|North Sheva}} and cannot be found elsewhere. | ||
It deals {{damage|9d3}} damage, higher than the base damage of any other equippable melee weapon available to the player. It also has a [[Strength]] bonus cap of 10, one higher than even {{qud shader|zetachrome|zetachrome}} weapons. It also has a unique '''change grip''' ability, where you may assign it any weapon type between [[Axe]], [[Cudgel]], [[Long Blade]], or [[Short Blade]].{{Code Reference|namespace=XRL.World|class=Parts|method=GripChange}} It requires three hands to wield. | |||
==Tips== | |||
{{Opinion}} | |||
* While its location means that its practicality is limited, the player may still find it has use if they wish to fight the [[Endgame:Hexacherub|hexacherubim]] guarding the {{f|nondeterministic core}}. | |||
==Trivia== | |||
Its design and name is based on wordplay, [https://en.wikipedia.org/wiki/Gimel Gimel] being the third letter of the Hebrew alphabet, and "-eth" as well as its design resemble the [https://en.wikipedia.org/wiki/Bat%27leth Bat'leth] from ''Star Trek.'' | |||
{{References}} |
Latest revision as of 19:45, 8 April 2025
gimeleth
Tier
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'"`UNIQ--finalizedvar-0--QINU`"' |
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Skill Used
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Character
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ID?
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Gimeleth |
Extra Info: | |
Infobox data from game version 2.0.210.2
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A gimeleth is a weapon that is present in the western wing of the Northern Ark on the North Sheva and cannot be found elsewhere.
It deals 9d39-27 (Avg: 18) damage, higher than the base damage of any other equippable melee weapon available to the player. It also has a Strength bonus cap of 10, one higher than even zetachrome weapons. It also has a unique change grip ability, where you may assign it any weapon type between Axe, Cudgel, Long Blade, or Short Blade.[1] It requires three hands to wield.
Tips
This section is opinion-based. Your mileage may vary.
- While its location means that its practicality is limited, the player may still find it has use if they wish to fight the hexacherubim guarding the
nondeterministic core.
Trivia
Its design and name is based on wordplay, Gimel being the third letter of the Hebrew alphabet, and "-eth" as well as its design resemble the Bat'leth from Star Trek.
References
- ↑
XRL.World.Parts
, methodGripChange