Endgame:Gimeleth

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gimeleth
Gimeleth.png
5/15
PV/Max PV
♥
9d3
average: 18range: 9-27
$
12000.00
Commerce Value
5
lbs.
Weight
Tier

9

Skill Used

Cudgel

Character

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ID?Use this ID to Wish for the item

Gimeleth

Extra Info:
    gimeleth

    A great curved and flanged length of metal replicates the layout of the Witch Court on its three-handed sculptor species's steaming earth. There and under a quincunx moon, rhapsodes of war are locked in ceremonial combat.

    Strength Bonus Cap: 10
    Weapon Class: Cudgel (dazes on critical hit)

    This weapon has multiple grips that change its weapon type.

    Perfect

    A gimeleth is a weapon that is present in the western wing of the Northern Ark on the North Sheva and cannot be found elsewhere.

    It deals ♥9d39-27 (Avg: 18) damage, higher than the base damage of any other equippable melee weapon available to the player. It also has a Strength bonus cap of 10, one higher than even zetachrome weapons. It also has a unique change grip ability, where you may assign it any weapon type between Axe, Cudgel, Long Blade, or Short Blade.[1] It requires three hands to wield.

    Tips

    This section is opinion-based. Your mileage may vary.
    • While its location means that its practicality is limited, the player may still find it has use if they wish to fight the hexacherubim guarding the nondeterministic core.

    Trivia

    Its design and name is based on wordplay, Gimel being the third letter of the Hebrew alphabet, and "-eth" as well as its design resemble the Bat'leth from Star Trek.

    References

    1. XRL.World.Parts, method GripChange