Hypertractor: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
||
Line 8: | Line 8: | ||
| shots = 1 | | shots = 1 | ||
| chargeused = 400 | | chargeused = 400 | ||
| chargefunction = Weapon power | |||
| weight = 28 | | weight = 28 | ||
| commerce = 750 | | commerce = 750 | ||
Line 23: | Line 24: | ||
| role = Uncommon | | role = Uncommon | ||
| inheritingfrom = BaseRifle | | inheritingfrom = BaseRifle | ||
| dynamictable = {{Dynamic object|Guns}} | | dynamictable = {{Dynamic object|Guns|Hypertractor}} | ||
| desc = A rifled prism that refracts and refocuses light to tunnel things toward its wielder. Sophists call it a 'here ray'. | | desc = A rifled prism that refracts and refocuses light to tunnel things toward its wielder. Sophists call it a 'here ray'. | ||
}} | }} | ||
[[Category:Rifles]] | [[Category:Rifles]] |
Revision as of 22:46, 1 September 2019
hypertractor
Accuracy
|
Very High (0) |
---|---|
Shots per Action
|
1 |
Charge per Use
|
400 |
Charge Used For
|
Weapon power |
Complexity
|
5 |
Tier
|
6 |
<12345> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Character
|
) |
ID?
|
Hypertractor |
Spawns in
|
hypertractor
A rifled prism that refracts and refocuses light to tunnel things toward its wielder. Sophists call it a 'here ray'.