Qudzu: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text|{{Qud shader|r|{{(}}qudzu{{)}}}}}} | | title = {{Qud text|{{Qud shader|r|{{(}}qudzu{{)}}}}}} | ||
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| corpsechance = 15 | | corpsechance = 15 | ||
| role = Minion | | role = Minion | ||
| extra = {{Extra info|weight = 200}} | | extra = {{Extra info|weight = 200 | mutatedplant = yes}} | ||
| inheritingfrom = MutatedVine | | inheritingfrom = MutatedVine | ||
| dynamictable = {{Dynamic object|DesertCanyon_Creatures|Qudzu}} </br>{{Dynamic object|Flowerfields_Creatures|Qudzu}} | | dynamictable = {{Dynamic object|DesertCanyon_Creatures|Qudzu}} </br>{{Dynamic object|Flowerfields_Creatures|Qudzu}} | ||
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| inventory = {{inventory|Qudzu_Frond|2|no|100}} | | inventory = {{inventory|Qudzu_Frond|2|no|100}} | ||
| desc = Matted fronds sway in the air currents and speckle the ground with flakes of moisture-sucked rust. | | desc = Matted fronds sway in the air currents and speckle the ground with flakes of moisture-sucked rust. | ||
| categories = | | categories = Mutated Plants | ||
| gameversion = 2.0.201.49 | |||
}} | }} | ||
<!-- END QBE -->The {{name}} is an immobile creature that spawns on walls. Generally, if there is one of them, there will be many of them in the same zone. | <!-- END QBE -->The {{name}} is an immobile creature that spawns on walls. Generally, if there is one of them, there will be many of them in the same zone. |
Revision as of 22:08, 13 November 2020
Level: 1 | |
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Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
|
& |
---|---|
ID?
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Qudzu |
Faction
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vines (Loved100 Reputation) |
Demeanor
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neutral |
Inventory
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|
| |
Inventory
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\frond0 4/1004 x2(100%) | |
Corpse Dropped
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qudzu stem(favilink error!) (15%) |
Experience?
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10 XP |
XP Tier
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0 |
Role
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Minion |
Spawns in
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|
Extra info:
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Infobox data from game version 2.0.201.49
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Matted fronds sway in the air currents and speckle the ground with flakes of moisture-sucked rust.
The qudzu is an immobile creature that spawns on walls. Generally, if there is one of them, there will be many of them in the same zone.
The qudzu is perhaps most well known for its ability to rust metal items held by its targets. Its \frond weapon has a 15% chance on hit to rust a random equipped or held inventory item of its target. The qudzu's attack does not need to penetrate to apply this effect.[1] Organic materials such as wood, and Lacquered items, do not rust and can be used freely with no risk. Alternatively, items stored inside of Chests are also protected from rusting.
References
This information is reliable as of patch 2.0.201.49. If this is no longer the current patch, you can help by updating it. |
- ↑
XRL.World.Parts.QudzuMelee
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