Data:Rondure of light: Difference between revisions

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m (Teamtoto moved page Rondure of light to Data:Rondure of light)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.45}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|rondure of light}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}rondure of light{{)}}}}}}
| image = none
| image = none
| pv = 14
| pv = 14
| maxpv = 14
| maxpv = 14
| damage = 2d8
| damage = 2d8
| weight = 50
| commerce = 0.01
| commerce = 0.01
| weaponskill = {{SkillID to name|Pistol}}
| weaponskill = {{SkillID to name|Pistol}}
| ammo = energy
| ammo = energy
| ammodamagetypes = Light</br>Heat
| ammodamagetypes = Light</br>Laser
| accuracy = 2
| accuracy = 2
| shots = 2
| shots = 2
Line 22: Line 23:
| colorstr = &amp;c
| colorstr = &amp;c
| renderstr = )
| renderstr = )
| extra = {{Extra info|empsensitive = yes | twohanded = no | metal = yes | shotcooldown = 2 | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | shotcooldown = 2 | energycellrequired = yes}}
| inheritingfrom = NaturalMissileWeapon
| inheritingfrom = NaturalMissileWeapon
| categories = Natural Weapons
| categories = Natural Weapons
}}
}}
<!-- END QBE -->

Revision as of 03:21, 9 October 2020

This information is reliable as of patch 2.0.201.45. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.45.
rondure of light
)
14/14
PV/Max PV
♥
2d8
average: 9range: 2-16
$
0.01
Commerce Value

Light
Laser

Ammo Type

energy

Accuracy
Shots per Action

2

Charge per Use

100

Charge Used For

Weapon power

Complexity

7

Tier

7

<0007>

Can Disassemble

yes

Can Build

no

Skill Used

Pistol

Character

)

ID?Use this ID to Wish for the item

LightRondure

Extra Info: