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| {{Qud dialogue:choice row|tonode=Klanq | | {{Qud dialogue:choice row|tonode=Klanq |
| | number=5 | text=What do you know about Pax Klanq?|comment=Available only during [[Pax Klanq, I Presume?]].}} | | | number=5 | text=What do you know about Pax Klanq?|comment=Available only during [[Pax Klanq, I Presume?]].}} |
| | {{!}}- |
| | {{Qud dialogue:choice row|tonode=GoingOn|number=6|text=What do you think about everything going on?| comment=Available only after completing [[Tomb of the Eaters (quest)|Tomb of the Eaters]].}} |
| {{!}}- | | {{!}}- |
| {{Qud dialogue:choice row|tonode=Do | | {{Qud dialogue:choice row|tonode=Do |
| | number=6 | text=What do you do around here, Neek?}} | | | number=7 | text=What do you do around here, Neek?}} |
| {{!}}- | | {{!}}- |
| {{Qud dialogue:choice row|tonode=Hair | | {{Qud dialogue:choice row|tonode=Hair |
| | number=7 | text=Your hair is so... rectangular.}} | | | number=8 | text=Your hair is so... rectangular.}} |
| {{!}}- | | {{!}}- |
| {{Qud dialogue:choice row|tonode=GritGate | | {{Qud dialogue:choice row|tonode=GritGate |
| | number=8 | text=What can you tell me about Grit Gate?}} | | | number=9 | text=What can you tell me about Grit Gate?}} |
| {{!}}- | | {{!}}- |
| {{Qud dialogue:choice row|tonode=end | | {{Qud dialogue:choice row|tonode=end |
| | number=9 | text=Live and drink.}}}} | | | number=10 | text=Live and drink.}}}} |
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| {{Qud dialogue|nodetitle=Joke| | | {{Qud dialogue|nodetitle=Joke| |
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| {{Qud dialogue:choice row|tonode=end | | {{Qud dialogue:choice row|tonode=end |
| | number=2 | text=Live and drink, Neek}}}} | | | number=2 | text=Live and drink, Neek}}}} |
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| | {{Qud dialogue|nodetitle=GoingOn| |
| | text=Klanq. Klanq. Klanq. Klanq. Pax Klanq. |
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| | I would ask to go downstairs but there is not mush room there. Or there is but that's why there's not. It's like, “Neek doesn't need to hear about it.”}} |
| | {{Qud dialogue:choice| |
| | {{Qud dialogue:choice row|tonode=Start |
| | | number=1 | text=Oh.}} |
| | {{!}}- |
| | {{Qud dialogue:choice row|tonode=end |
| | | number=2 | text=Live and drink.}}}} |
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| {{Qud dialogue|nodetitle=Do| | | {{Qud dialogue|nodetitle=Do| |
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Spoiler Warning: This article contains information normally only found in the course of advancing the main quest line.
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Spoiler Warning: This article contains information normally only found in the course of advancing the main quest line.
 |
This information is reliable as of patch 2.0.184.1. If this is no longer the current patch, you can help by updating it.
|
This information is reliable as of patch
2.0.184.1.
If this is no longer the current patch, you can help by updating it.
|
This information is reliable as of patch 2.0.184.1.
|
Default
Start
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Joke
It's sort of like "Neek stares at you awkwardly" no but I'm just kidding, heh. I'm just 'jidding'.
[1] What?
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[2] Live and drink.
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[End]
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Bethesda
It's sort of like this. You go to the baetyl. You talk to it and you say, "Look, where is every beaded bracelet in the jungle? Where is every beaded bracelet in the watervine marsh? Where is every beaded bracelet in the River Svy?"
Then it tells you and you go get the bracelets.
[1] ...
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[2] Live and drink, friend.
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[End]
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Omonporch
Asphodel!! I like xem. I get it. It's sort of like you don't want to be here, you don't want to there, you want to be somewhere else. Your own earldom, maybe.
Rumbling
You felt it too! Every. rock. moved. Wooooooow! It's sort of like a community dance we all performed together. Mafeo. Sparafucile. The chromelings. The rocks. Everyone else.
[1] ...
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[2] Live and drink, friend.
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[End]
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Klanq
[1] Oh.
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[2] Live and drink, friend.
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[End]
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Jidding
*Neek stares at you awkwardly.*
[1] ...
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[2] Live and drink, Neek
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[End]
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GoingOn
Klanq. Klanq. Klanq. Klanq. Pax Klanq.
I would ask to go downstairs but there is not mush room there. Or there is but that's why there's not. It's like, “Neek doesn't need to hear about it.”
[1] Oh.
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[2] Live and drink.
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[End]
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Do
It's like what I *don't* do is drink Hortensa's sludge soup samples. I drank them once and she saw me and just sort of smiled tactfully but I could tell on the inside she was like "WOOOOOOOOW" so I don't do it.
Neek winks at you! Ha ha ha. She knows I still do it.
[1] ...
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[2] Live and drink, Neek.
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[End]
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Hair
Neek, chanting: "RECTANGLE HAIR! RECTANGLE HAIR! RECTANGLE HAIR!"
It's sort of like when prehistoric lizards would grow big sails to regulate their body temperatures and you'd say, "I like it, but it looks so organically generated. What if you filed it into a sharp rectangle?"
[1] ...
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[2] Live and drink.
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[End]
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GritGate
It's a big bear city with a lot of books and scratched brass and strange noises. But if you start chanting in sync with the noises Otho will hush you. It's sort of like this, let me explain.
Iseppa is napping so you peek into her room and rearrange her papers.
Then you walk down the hall and say "ding ding" so Mafeo shakes his head and dings back.
Then you foaminate by Hortensa. You foaminate right on by. You hug her too.
Then you scoot over and hug Spara.
Then you scoot over to Jacobo and look over his shoulder and nod like this.
*Neek nods thoughtfully.*
GritGate2
You go and run at Q Girl and tap all the gadgets and tap her on the head.
Then you sneak by Otho's office.
Then you hug Shem -1 and you drag them to the library and read to them. Sometimes Barathrum and Hortensa are in there, and they smile at you.
Then you get hungry and you roll toward the kitchen. You slurp honey from the vase and Dardi glares at you. You say, "I'm just 'jidding'."
Then you climb the pipes and whisper to Aloysius, "Live and drink, live and drink, live and drink."
Then you pat the chromelings on their heads. You say to Ereshkigal, "boom boom boom boom boom I love you."
Then you sneak into storage and pat all the chromelings on their heads.
You take a nap in the peptic chair.
Then you get a bright idea and go back to your room to write it in your notebook.
[1] ...
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[2] Live and drink, Neek.
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[End]
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Start
*Neek stares at you awkwardly.*
[1] Live and drink.
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[End]
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A Call to Arms
Start
[1] I'll protect you, Neek.
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[End]
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