Data:Flashbang grenade mk I: Difference between revisions

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Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2
Trashmonks (talk | contribs)
Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2
Line 24: Line 24:
| dynamictable = {{Dynamic object|Grenades|FlashbangGrenade1}}
| dynamictable = {{Dynamic object|Grenades|FlashbangGrenade1}}
| unidentifiedinfo = {{Unidentified info | tile = flashbang grenade mk i unidentified.png | name = weird artifact | altname = grenade }}
| unidentifiedinfo = {{Unidentified info | tile = flashbang grenade mk i unidentified.png | name = weird artifact | altname = grenade }}
| supportedmods = GrenadeMods
| desc = A lightweight cylinder of thin metal.
| desc = A lightweight cylinder of thin metal.
| categories = Grenades
| categories = Grenades

Revision as of 01:03, 3 October 2021

flashbang grenade mk I
5
PV (thrown)
♥
1
Damage (thrown)
average: 1
$
20.00
Commerce Value
1
lb.
Weight
Complexity

1

Tier

'"`UNIQ--finalizedvar-0--QINU`"'

<00>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker I

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

grenade

Character

δ

ID?Use this ID to Wish for the item

FlashbangGrenade1

Spawns in

Grenades

Extra Info:
flashbang grenade mk I

A lightweight cylinder of thin metal.

Perfect

A flashbang grenade mk I is a throwable weapon that explodes when thrown, confusing anything within a 2 tile radius for 1d4+45-8 (Avg: 6.5) turns.

They are the weakest of the three flashbang grenades.

A flashbang grenade is a component of the cure for Monochrome. While a flashbang grenade mk I is not specifically required, all three variants work just as well, and the mk I is both the easiest of the three to come by and the least valuable for other uses.

See Also