Witchwood tree: Difference between revisions
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m trying out language that centers the gameplay abstraction less (re: "created", "spawn") |
Starfungus (talk | contribs) added more places witchwood trees can be found, and removed jungle as i can't find evidence that they actually generate in numbers there? feel free to correct that if i'm wrong |
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A {{name}} is a [[harvestry|harvestable]] plant that can be found within the {{favilink|Hills}}, {{favilink|Desert Canyons}}, and {{Favilink| | A {{name}} is a [[harvestry|harvestable]] plant that can be found within the {{favilink|Hills}}, {{favilink|salt marsh}}, {{favilink|Desert Canyons}}, and {{Favilink|flower fields}}, as well as at {{favilink|Red Rock}}. Ripeness can be determined by looking at the {{name|possessive}} bark. Ripe trees have a red color while unripe trees are brown. | ||
{| class="wikitable" | {| class="wikitable" |
Latest revision as of 03:19, 4 April 2025
witchwood tree
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Character
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¥ |
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ID?
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Witchwood Tree |
Harvested into
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Spawns in
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DeepJungle_FarmablePlants |
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Infobox data from game version 2.0.207.72
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A witchwood tree is a harvestable plant that can be found within the hills,
salt marsh,
desert canyons, and
flower fields, as well as at
Red Rock. Ripeness can be determined by looking at the witchwood tree's bark. Ripe trees have a red color while unripe trees are brown.
Unripe | Ripe |
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Each tree has a 1 in 75 chance of being ripe when found. It will not ripen (again) during the course of gameplay.