Mirrorshades: Difference between revisions
(add note about refraction) |
Trashmonks (talk | contribs) |
||
Line 17: | Line 17: | ||
| tilecolors = Ky | | tilecolors = Ky | ||
| renderstr = ] | | renderstr = ] | ||
| extra = {{Extra info|metal = yes | spectacles = yes}} | | extra = {{Extra info|metal = yes | spectacles = yes | refractive = yes | flashprotection = yes}} | ||
| inheritingfrom = Armor | | inheritingfrom = Armor | ||
| ego = 1 | | ego = 1 | ||
Line 27: | Line 27: | ||
{{Qud shader|rules|{{(}}+100 reputation with mysterious strangers{{)}}}} | {{Qud shader|rules|{{(}}+100 reputation with mysterious strangers{{)}}}} | ||
{{Qud shader|C|{{(}}+1 Ego{{)}}}} | {{Qud shader|C|{{(}}+1 Ego{{)}}}} | ||
{{Qud shader|rules|{{(}}Offers protection against visual flash effects.{{)}}}} | |||
| categories = Eyewear | | categories = Eyewear | ||
| gameversion = 2.0.201.114 | | gameversion = 2.0.201.114 |
Revision as of 16:42, 8 October 2021
Complexity
|
0 |
---|---|
Tier
|
3 |
<03> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Reputation Bonus
|
mysterious strangers: 100 |
Potential
Mods? |
|
Character
|
] |
ID?
|
Mirrorshades |
Worn On
|
Face |
Attributes
|
1 Ego |
Extra Info:
| |
Infobox data from game version 2.0.201.114
|
Light flecks break themselves on the silver moat and rush back to their place of origin. The signifier becomes the signified; the simulacrum is realized.
+100 reputation with mysterious strangers
+1 Ego
Offers protection against visual flash effects.
Wearing a pair of mirrorshades grants +1 Ego and provides protection against visual flash effects.
Mirrorshades, along with spectacles, are the only two items that grant corrected vision, which corrects the short-distance vision caused by Myopia. They are both very fragile, however, and have a 1% chance every hit to become broken.[1] Modding the mirrorshades to be sturdy prevents this.
In addition, mirrorshades have a hidden 1% chance to refract light-based attacks with -60 to +60 degree variance.[2][3]
References
This information is reliable as of patch 2.0.201.114. |