Chaingun
|  Ammo Type  | |
|---|---|
|  Accuracy  | Low (16) | 
|  Shots per Action  | 6 | 
|  Ammo per Action  | 6 | 
|  Max Ammo  | 42 | 
|  Complexity  | 4 | 
|  Tier  | 4 | 
| <004> | |
|  Can Disassemble  | yes | 
|  Can Build  | yes | 
|  Tinker Skill  | |
|  Skill Used  | |
|  Character  | ) | 
|  ID?  | Chaingun | 
|  Spawns in  | |
| Extra Info: 
 | |
| Infobox data from game version 2.0.202.40 | |
The chaingun is a mid-tier heavy weapon that is notable for its high magazine capacity and the large number of projectiles it fires in a single shot. Because of this characteristic, the chaingun can take down multiple targets in a single turn, and it can compete with or outperform other top-tier ranged weapons when fighting swarms of enemies or targets that do not have very high armor (AV). When fighting enemies with very high AV, a different heavy weapon or a rifle with higher penetration may be preferred.
One of the most significant challenges of using a chaingun for an extended period of time will be keeping it supplied with enough  lead slugs, because it is quite ammo-hungry. Dedicated chaingunners may want to buy all the lead slugs they can find from merchants, and also consider learning how to craft additional slugs with the relevant Tinker I schematic.
lead slugs, because it is quite ammo-hungry. Dedicated chaingunners may want to buy all the lead slugs they can find from merchants, and also consider learning how to craft additional slugs with the relevant Tinker I schematic.
Obtaining
The chaingun can be:
- Found as random loot in mid-tier or high-tier zones or occasionally equipped by random creatures.
- Mechanimist rummagers have about a 2% chance of spawning with a chaingun.[1]
 
- Crafted with the Tinker II skill, after obtaining the required schematic.
- Disarmed from chaingun turrets, which are one of the most common varieties of turrets.
References
- ↑  XRL.World.Encounters.EncounterObjectBuilders.RummagerJunk


