Endgame:Gimeleth

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gimeleth
5/15
PV/Max PV
♥
9d3
average: 18range: 9-27
$
12000.00
Commerce Value
5
lbs.
Weight
Tier

'"`UNIQ--finalizedvar-0--QINU`"'

Skill Used

Cudgel

Character

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ID?Use this ID to Wish for the item

Gimeleth

Extra Info:
    gimeleth

    A great curved and flanged length of metal replicates the layout of the Witch Court on its three-handed sculptor species's steaming earth. There and under a quincunx moon, rhapsodes of war are locked in ceremonial combat.

    Strength Bonus Cap: 10
    Weapon Class: Cudgel (dazes on critical hit)

    This weapon has multiple grips that change its weapon type.

    Perfect

    A gimeleth is a weapon that is present in the western wing of the Northern Ark on the North Sheva and cannot be found elsewhere.

    It deals ♥9d39-27 (Avg: 18) damage, higher than the base damage of any other equippable melee weapon available to the player. It also has a Strength bonus cap of 10, one higher than even zetachrome weapons. It also has a unique change grip ability, where you may assign it any weapon type between Axe, Cudgel, Long Blade, or Short Blade.[1] It requires three hands to wield.

    Tips

    This section is opinion-based. Your mileage may vary.

    Trivia

    Its design and name is based on wordplay, Gimel being the third letter of the Hebrew alphabet, and "-eth" as well as its design resemble the Bat'leth from Star Trek.

    References

    1. XRL.World.Parts, method GripChange