starfungus info page :)

todo:

  • make conversation pages for all foo and Mechanimist convert
  • update Kyakukya, needs new dynamic map that includes Erah
  • update Yurl conversation, update Character as necessary
  • check if other kyakukyans have different dialogue now
  • snapjaws deserve better pages :(
  • removed content cleanup
  • mural accomplishment images on Journal?

Acrobatics

PerhapsWrong

Starfungus

yes yes TEST so on so forth


PerhapsWrong

Starfungus

yes yes TEST so on so forth


Ending Type / Gyre Status Covenant Return Marooned Launch Accede
Gyre Not Annulled No Plague Plagued Plagued Ruined/Plagued* Ruined
Gyre Annulled No Plague No Plague No Plague No Plague Ruined

XRL.World.Conversations.Parts.EndGame.EvaluateState

* If Resheph was destroyed by opening the nondeterministic core, then Qud will not be Ruined in a standard Launch ending, and only Plagued.

In addition, there's a slew of other factors that can affect the Coda in small ways. Among these are:

Raising Indrix

If, Then, Else

If the player has started or completed If, Then, Else, then one of three figurines will be present in the inventory of the village merchant, or elsewhere in the village if none is present:[4]

  • If the player killed Tau, then the figurine will be[5]
  1. XRL.World.Conversations.Parts.EndGame, method EvaluateState
  2. XRL.World.ZoneBuilders.VillageCoda, method PopulateCodaApothecary
  3. XRL.World.ZoneBuilders.VillageCoda, method PopulateCodaMerchant
  4. XRL.World.ZoneBuilders.VillageCoda, method PopulateCodaMerchant
  5. XRL.World.Conversations.Parts.EndGame, method EvaluateState