Dermal plating
dermal plating
10 lbs. Weight | |
Complexity
|
4 |
---|---|
Character
|
ç |
ID?
|
DermalPlating |
Spawns in
|
|
Infobox data from game version 2.0.207.72
|
Cybernetic Info
License point cost
|
3 |
---|---|
Slots
|
Body • Head • Back |
Destroyed when removed
|
No |
dermal plating is a moderate cost cybernetic implant that increases the user's AV by 1 when installed.
Advantages & Disadvantages=
This section is opinion-based. Your mileage may vary.
Advantages
- One additional AV provides a notable boost to survivability, especially when found early.
- All builds in some fashion utilize AV.
- Stacks with the Calloused skill, giving the user an innate AV value of up to 4 with 3 copies of dermal plating installed.
Disadvantages
- Becomes less relevant as the user finds more protective gear.
- Can be fully replaced by using a sphynx salt injector to safety cook with a dram of neutron flux. Two drams of which can be obtained by killing the alchemist located on strata 8 of Bethesda Susa, freeing up a slot for an implant with effects that cannot be as easily replicated, such as bionic liver, intravenous port or phase-adaptive scope.
- Moderate cost can be a bit prohibitive depending on the user's license tier and build goals.
Tips
- Having additional AV independent of equipment slots can allow the user to more safety use certain gear items which otherwise have powerful effects/utility abilities but are hampered by relatively poor(especially for the later game) protective stats. Such gear items include but are not limited to: