Data:Flashbang grenade mk I: Difference between revisions
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| dynamictable = {{Dynamic object|Grenades|FlashbangGrenade1}} | | dynamictable = {{Dynamic object|Grenades|FlashbangGrenade1}} | ||
| unidentifiedinfo = {{Unidentified info | tile = flashbang grenade mk i unidentified.png | name = weird artifact | altname = grenade }} | | unidentifiedinfo = {{Unidentified info | tile = flashbang grenade mk i unidentified.png | name = weird artifact | altname = grenade }} | ||
| supportedmods = GrenadeMods | |||
| desc = A lightweight cylinder of thin metal. | | desc = A lightweight cylinder of thin metal. | ||
| categories = Grenades | | categories = Grenades |
Revision as of 01:03, 3 October 2021
flashbang grenade mk I
Complexity
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1 |
---|---|
Tier
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1 |
<00> | |
Can Disassemble
|
yes |
Can Build
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yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
δ |
ID?
|
FlashbangGrenade1 |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.201.114
|
flashbang grenade mk I
A lightweight cylinder of thin metal.
A flashbang grenade mk I is a throwable weapon that explodes when thrown, confusing anything within a 2 tile radius for 1d4+45-8 (Avg: 6.5) turns.
They are the weakest of the three flashbang grenades.
A flashbang grenade is a component of the cure for Monochrome. While a flashbang grenade mk I is not specifically required, all three variants work just as well, and the mk I is both the easiest of the three to come by and the least valuable for other uses.